protected void Start() { Sound = GetComponent <AudioSource>(); GazeMover = GetComponent <MoveByGaze>(); InputManager.Instance.PushFallbackInputHandler(gameObject); }
void Start() { GazeMover = GetComponent <MoveByGaze>(); InputManager.Instance. PushFallbackInputHandler(gameObject); box = GameObject.Find("Box8"); //under = GameObject.Find("Spatial Status Billboard"); }