public void Execute() { try { InitializeEnvironment(); // Read config var configuration = new Configuration(Config); // Set up the basics var msCoreReferenceFinder = new MsCoreReferenceFinder(this, ModuleDefinition.AssemblyResolver); msCoreReferenceFinder.Execute(); // Create method that imports the types var loadTypesWeaver = new LoadTypesWeaver(ModuleDefinition, msCoreReferenceFinder, configuration, this); var loadTypesMethod = loadTypesWeaver.Execute(); // Call method on assembly init var moduleLoaderImporter = new ModuleLoaderImporter(); moduleLoaderImporter.ImportModuleLoader(ModuleDefinition, loadTypesMethod, msCoreReferenceFinder); } catch (Exception ex) { LogError(ex.Message); #if DEBUG Debugger.Launch(); #endif } }
public override void Execute() { try { #if DEBUG if (!Debugger.IsAttached) { Debugger.Launch(); //FodyEnvironment.LogDebug = CreateLoggingCallback(LogDebug); //FodyEnvironment.LogInfo = CreateLoggingCallback(LogInfo); //FodyEnvironment.LogWarning = CreateLoggingCallback(LogWarning); //FodyEnvironment.LogError = CreateLoggingCallback(LogError); } #endif // First of all, set the assembly resolver if (AssemblyResolver == null) { AssemblyResolver = ModuleDefinition.AssemblyResolver; } // Clear cache because static members will be re-used over multiple builds over multiple systems CacheHelper.ClearAllCaches(); InitializeEnvironment(); // Read config var configuration = new Configuration(Config); LogInfo($"LoadAssembliesOnStartup.Fody v{GetType().Assembly.GetName().Version}"); // Set up the basics var msCoreReferenceFinder = new MsCoreReferenceFinder(this, ModuleDefinition.AssemblyResolver); msCoreReferenceFinder.Execute(); // Create method that imports the types var loadTypesWeaver = new LoadTypesWeaver(ModuleDefinition, msCoreReferenceFinder, configuration, this); var loadTypesMethod = loadTypesWeaver.Execute(); // Call method on assembly init var moduleLoaderImporter = new ModuleLoaderImporter(); moduleLoaderImporter.ImportModuleLoader(ModuleDefinition, loadTypesMethod, msCoreReferenceFinder); } catch (Exception ex) { LogError(ex.Message); #if DEBUG Debugger.Launch(); #endif } }