public bool doSplit(Process game) { data.UpdateAll(game); //check for file select screen before splitting byte _fs = Convert.ToByte(data["FileSelect1"].Current); if (_fs == 0x23 || _fs == 0x17) { return(false); } //check for splits foreach (var _split in splits) { int count = 0; foreach (var _trigger in _split.Triggers) { int _int = Convert.ToInt32(data[_trigger.Key].Current); if (_int == _trigger.Value) { count++; } } if (count == _split.Triggers.Count) { splits.Remove(_split); return(true); } } return(false); }
public void setSplits(OoASettings settings) { splits = new InfoList(); splits.AddRange(DefaultInfo.BaseSplits); foreach (var _setting in settings.CheckedSplits) { if (!_setting.isEnabled) { splits.Remove(splits[_setting.Name]); } } }