private void editCurrentZoneToolStripMenuItem_Click(object sender, EventArgs e) { newZoneForm zoneForm = new newZoneForm(game, this, true); //false means make new zone zoneForm.Show(); toolTab.Enabled = true; }
private void newZoneButton_Click(object sender, EventArgs e) { newZoneForm zoneForm = new newZoneForm(game, this, false); //false means make new zone zoneForm.Show(); toolTab.Enabled = true; }