// Note: Allocates unmanaged heap memory; should only be used with constants public static FLDictKey FLDictKey_Init(string str, bool cachePointers) { return(NativeRaw.FLDictKey_Init(FLSlice.Constant(str), cachePointers)); }
public FLDictKey FLDictKey_Init(FLSlice @string, bool cachePointers) => NativeRaw.FLDictKey_Init(@string, cachePointers);
// Note: Allocates unmanaged heap memory; should only be used with constants public static FLDictKey FLDictKey_Init(string str) { return(NativeRaw.FLDictKey_Init(FLSlice.Constant(str))); }
public FLDictKey FLDictKey_Init(FLSlice @string) => NativeRaw.FLDictKey_Init(@string);