public override void SetHideFlags(HideFlags flag) { base.SetHideFlags(flag); if (m_Styles != null) { m_Styles.SetHideFlags(flag); } }
protected override void OnEnable() { if (string.IsNullOrEmpty(name)) { name = "Graphic"; } if (m_Styles == null) { m_Styles = CreateInstance <LW_Styles>(); #if UNITY_EDITOR m_Styles.SetHideFlags(hideFlags); #endif } base.OnEnable(); }