示例#1
0
        /// <summary>
        /// This method implements the background thread that waits for inbound messages.
        /// </summary>
        private unsafe void ReceiveThreadProc()
        {
            byte[] msg;
            int    cb;
            byte * p;

            while (!killThread)
            {
                msg = null;
#if WINCE
                newMsgEvent.WaitOne();
                if (killThread)
                {
                    break;
                }
#else
                bool signal;

                signal = newMsgEvent.WaitOne(1000, false);
                if (killThread)
                {
                    break;
                }

                if (!signal)
                {
                    continue;
                }
#endif
                p = sharedMem.Lock();

                cb = *(int *)&p[CurMsgSizeOffset];
                if (0 < cb && cb <= maxMsgSize)
                {
                    msg = new byte[cb];
                    for (int i = 0; i < cb; i++)
                    {
                        msg[i] = p[i + MessageOffset];
                    }
                }

                sharedMem.Unlock();
                emptyBoxEvent.Set();

                if (msg != null)
                {
                    Helper.UnsafeQueueUserWorkItem(onDispatch, msg);
                }
            }
        }
示例#2
0
            /// <summary>
            /// This method transmits the byte message array passed to the inbox.  Note that
            /// you may pass <paramref name="message" /> as <c>null</c>.  In this case, the method will simply detect
            /// whether or not the inbox exists and is able to accept a message transmission.
            /// </summary>
            /// <param name="message">The message array.</param>
            /// <param name="maxWait">The maximum time to wait for the transmission to complete.</param>
            /// <returns><c>true</c> if the operation was successful.</returns>
            public unsafe bool Send(byte[] message, TimeSpan maxWait)
            {
                // See the comment in SharedMemInbox for a description of the
                // shared memory block format.

                byte *p;

                if (message != null && message.Length > maxMsgSize)
                {
                    throw new ArgumentException("Message is too large.", "message");
                }

                lock (syncLock)
                {
                    if (inbox == null)
                    {
                        // Initialize the inbox reference.  Return <c>false</c> if the inbox
                        // shared memory does not exist or if there's no SharedMemInbox
                        // listening.

                        try
                        {
                            inbox = new SharedMem();
                            inbox.Open(name, maxMsgSize, SharedMem.OpenMode.OPEN_ONLY);
                        }
                        catch
                        {
                            inbox = null;
                            return(false);
                        }

                        // Here's what the abbreviations mean:
                        //
                        //      LT  = LillTek
                        //      SMI = SharedMemInBox
                        //      NME = NewMessageEvent
                        //      EBE = EmptyBoxEvent

                        newMsgEvent   = new GlobalAutoResetEvent("LT:SMI:NME:" + name);
                        emptyBoxEvent = new GlobalAutoResetEvent("LT:SMI:EBE:" + name);
                    }

                    // Wait for exclusive access to an empty shared memory block and then
                    // send the message.

                    if (emptyBoxEvent == null || !emptyBoxEvent.WaitOne(maxWait, false))
                    {
                        // $todo: I really shouldn't have to close the inbox here but for
                        //        some reason, the emptyBoxEvent is never set in some
                        //        situations (like when a service router starts before the
                        //        zone or machine router on the computer).  At some point,
                        //        I'd like to come back and investigate why this is happening.

                        inbox.Close();
                        newMsgEvent.Close();
                        emptyBoxEvent.Close();

                        inbox         = null;
                        newMsgEvent   = null;
                        emptyBoxEvent = null;

                        return(false);
                    }

                    if (message == null)
                    {
                        emptyBoxEvent.Set();
                        return(true);
                    }

                    p = inbox.Lock();
                    try
                    {
                        int cbMax;

                        if (p[SharedMemInbox.InboxListeningOffset] == 0)
                        {
                            return(false);   // There's no inbox listening
                        }
                        cbMax = *(int *)&p[SharedMemInbox.MaxMsgSizeOffset];
                        if (cbMax != maxMsgSize)
                        {
                            throw new Exception("SharedMemInbox MaxMsgSize mismatch.");
                        }

                        for (int i = 0; i < message.Length; i++)
                        {
                            p[SharedMemInbox.MessageOffset + i] = message[i];
                        }

                        *(int *)&p[SharedMemInbox.CurMsgSizeOffset] = message.Length;
                        newMsgEvent.Set();
                    }
                    finally
                    {
                        inbox.Unlock();
                    }
                }

                return(true);
            }