示例#1
0
 void Awake()
 {
     thisSprite         = GetComponentInChildren <SpriteRenderer>();
     lightingRoomParent = transform.parent.gameObject.GetComponentInParent <LightingRoom>();
     clickSFX           = GetComponent <AudioSource>();
 }
示例#2
0
 void Awake()
 {
     lightingRoomParent = GetComponentInParent <LightingRoom>();
 }