public static T GetAction <T>(this PlayMakerFSM fsm, string stateName, int index) where T : FsmStateAction
 {
     return(FsmUtil.GetAction <T>(fsm, stateName, index));
 }
 public static FsmStateAction GetAction(this PlayMakerFSM fsm, string stateName, int index)
 {
     return(FsmUtil.GetAction(fsm, stateName, index));
 }