public static T GetAction <T>(this PlayMakerFSM fsm, string stateName, int index) where T : FsmStateAction { return(FsmUtil.GetAction <T>(fsm, stateName, index)); }
public static FsmStateAction GetAction(this PlayMakerFSM fsm, string stateName, int index) { return(FsmUtil.GetAction(fsm, stateName, index)); }