/// <summary>
 /// Create a new Ace object.
 /// </summary>
 /// <param name="trustee">Initial value of the Trustee property.</param>
 /// <param name="action">Initial value of the Action property.</param>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="tid">Initial value of the Tid property.</param>
 /// <param name="name">Initial value of the Name property.</param>
 /// <param name="createdBy">Initial value of the CreatedBy property.</param>
 /// <param name="modifiedBy">Initial value of the ModifiedBy property.</param>
 /// <param name="created">Initial value of the Created property.</param>
 /// <param name="modified">Initial value of the Modified property.</param>
 /// <param name="aclId">Initial value of the AclId property.</param>
 public static Ace CreateAce(global::System.String trustee, global::System.String action, global::System.Int64 id, global::System.String tid, global::System.String name, global::System.String createdBy, global::System.String modifiedBy, global::System.DateTimeOffset created, global::System.DateTimeOffset modified, global::System.Int64 aclId)
 {
     Ace ace = new Ace();
     ace.Trustee = trustee;
     ace.Action = action;
     ace.Id = id;
     ace.Tid = tid;
     ace.Name = name;
     ace.CreatedBy = createdBy;
     ace.ModifiedBy = modifiedBy;
     ace.Created = created;
     ace.Modified = modified;
     ace.AclId = aclId;
     return ace;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Aces EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToAces(Ace ace)
 {
     base.AddObject("Aces", ace);
 }