public BlockBasedSceneGraph(int numblocks) { blocks = new SceneGraphBlock[numblocks]; for (int i = 0; i < numblocks; i++) { blocks[i] = new SceneGraphBlock(i); } }
public BlockBasedSceneGraph(int numblocks) { blocks = new SceneGraphBlock[numblocks]; for (int i = 0; i < numblocks; i++) blocks[i] = new SceneGraphBlock(i); }