示例#1
0
        private void InitializeNetwork()
        {
            lock (m_initializeLock)
            {
                m_configuration.Lock();

                if (m_status == NetPeerStatus.Running)
                {
                    return;
                }

                if (m_configuration.m_enableUPnP)
                {
                    m_upnp = new NetUPnP(this);
                }

                InitializePools();

                m_releasedIncomingMessages.Clear();
                m_unsentUnconnectedMessages.Clear();
                m_handshakes.Clear();

                // bind to socket
                IPEndPoint iep = null;

                iep = new IPEndPoint(m_configuration.LocalAddress, m_configuration.Port);
                EndPoint ep = (EndPoint)iep;

                m_socket = new PlatformSocket();
                m_socket.ReceiveBufferSize = m_configuration.ReceiveBufferSize;
                m_socket.SendBufferSize    = m_configuration.SendBufferSize;
                m_socket.Blocking          = false;
                m_socket.Bind(ep);
                m_socket.Setup();

                IPEndPoint boundEp = m_socket.LocalEndPoint as IPEndPoint;
                LogDebug("Socket bound to " + boundEp + ": " + m_socket.IsBound);
                m_listenPort = boundEp.Port;

                m_receiveBuffer            = new byte[m_configuration.ReceiveBufferSize];
                m_sendBuffer               = new byte[m_configuration.SendBufferSize];
                m_readHelperMessage        = new NetIncomingMessage(NetIncomingMessageType.Error);
                m_readHelperMessage.m_data = m_receiveBuffer;

                byte[] macBytes = new byte[8];
                NetRandom.Instance.NextBytes(macBytes);

#if IS_FULL_NET_AVAILABLE
                try
                {
                    System.Net.NetworkInformation.PhysicalAddress pa = NetUtility.GetMacAddress();
                    if (pa != null)
                    {
                        macBytes = pa.GetAddressBytes();
                        LogVerbose("Mac address is " + NetUtility.ToHexString(macBytes));
                    }
                    else
                    {
                        LogWarning("Failed to get Mac address");
                    }
                }
                catch (NotSupportedException)
                {
                    // not supported; lets just keep the random bytes set above
                }
#endif
                byte[] epBytes  = BitConverter.GetBytes(boundEp.GetHashCode());
                byte[] combined = new byte[epBytes.Length + macBytes.Length];
                Array.Copy(epBytes, 0, combined, 0, epBytes.Length);
                Array.Copy(macBytes, 0, combined, epBytes.Length, macBytes.Length);
#if WINDOWS_PHONE
                SHA1 s = new SHA1Managed();
                m_uniqueIdentifier = BitConverter.ToInt64(s.ComputeHash(combined), 0);
#else
                m_uniqueIdentifier = BitConverter.ToInt64(SHA1.Create().ComputeHash(combined), 0);
#endif

                m_status = NetPeerStatus.Running;
            }
        }
示例#2
0
		private void InitializeNetwork()
		{
			lock (m_initializeLock)
			{
				m_configuration.Lock();

				if (m_status == NetPeerStatus.Running)
					return;

				if (m_configuration.m_enableUPnP)
					m_upnp = new NetUPnP(this);

				InitializePools();

				m_releasedIncomingMessages.Clear();
				m_unsentUnconnectedMessages.Clear();
				m_handshakes.Clear();

				// bind to socket
				IPEndPoint iep = null;

				iep = new IPEndPoint(m_configuration.LocalAddress, m_configuration.Port);
				EndPoint ep = (EndPoint)iep;

                m_socket = new PlatformSocket();
				m_socket.ReceiveBufferSize = m_configuration.ReceiveBufferSize;
				m_socket.SendBufferSize = m_configuration.SendBufferSize;
				m_socket.Blocking = false;
				m_socket.Bind(ep);
                m_socket.Setup();

				IPEndPoint boundEp = m_socket.LocalEndPoint as IPEndPoint;
				LogDebug("Socket bound to " + boundEp + ": " + m_socket.IsBound);
				m_listenPort = boundEp.Port;

				m_receiveBuffer = new byte[m_configuration.ReceiveBufferSize];
				m_sendBuffer = new byte[m_configuration.SendBufferSize];
				m_readHelperMessage = new NetIncomingMessage(NetIncomingMessageType.Error);
				m_readHelperMessage.m_data = m_receiveBuffer;

				byte[] macBytes = new byte[8];
				NetRandom.Instance.NextBytes(macBytes);

#if IS_FULL_NET_AVAILABLE
				try
				{
					System.Net.NetworkInformation.PhysicalAddress pa = NetUtility.GetMacAddress();
					if (pa != null)
					{
						macBytes = pa.GetAddressBytes();
						LogVerbose("Mac address is " + NetUtility.ToHexString(macBytes));
					}
					else
					{
						LogWarning("Failed to get Mac address");
					}
				}
				catch (NotSupportedException)
				{
					// not supported; lets just keep the random bytes set above
				}
#endif
				byte[] epBytes = BitConverter.GetBytes(boundEp.GetHashCode());
				byte[] combined = new byte[epBytes.Length + macBytes.Length];
				Array.Copy(epBytes, 0, combined, 0, epBytes.Length);
				Array.Copy(macBytes, 0, combined, epBytes.Length, macBytes.Length);
#if WINDOWS_PHONE
                SHA1 s = new SHA1Managed();
                m_uniqueIdentifier = BitConverter.ToInt64(s.ComputeHash(combined), 0);
#else
                m_uniqueIdentifier = BitConverter.ToInt64(SHA1.Create().ComputeHash(combined), 0);
#endif

				m_status = NetPeerStatus.Running;
			}
		}