public WriteVariableUInt32 ( uint value ) : int | ||
value | uint | |
return | int |
/// <summary> /// Creates a new message for sending and writes the provided string to it /// </summary> public NetOutgoingMessage CreateMessage(string content) { byte[] bytes = Encoding.UTF8.GetBytes(content); NetOutgoingMessage om = CreateMessage(2 + bytes.Length); om.WriteVariableUInt32((uint)bytes.Length); om.Write(bytes); return(om); }