/// <summary> /// Reads a half precision Single written using WriteHalfPrecision(float) /// </summary> public static float ReadHalfPrecisionSingle(this NetBuffer message) { HalfSingle h = new HalfSingle(); h.PackedValue = message.ReadUInt16(); return(h.ToSingle()); }
/// <summary> /// Writes a Vector3 at half precision /// </summary> public static Vector3 ReadHalfPrecisionVector3(this NetBuffer message) { HalfSingle hx = new HalfSingle(); hx.PackedValue = message.ReadUInt16(); HalfSingle hy = new HalfSingle(); hy.PackedValue = message.ReadUInt16(); HalfSingle hz = new HalfSingle(); hz.PackedValue = message.ReadUInt16(); Vector3 retval; retval.X = hx.ToSingle(); retval.Y = hy.ToSingle(); retval.Z = hz.ToSingle(); return retval; }
/// <summary> /// Writes a Vector3 at half precision /// </summary> public static Vector3 ReadHalfPrecisionVector3(this NetBuffer message) { HalfSingle hx = new HalfSingle(); hx.PackedValue = message.ReadUInt16(); HalfSingle hy = new HalfSingle(); hy.PackedValue = message.ReadUInt16(); HalfSingle hz = new HalfSingle(); hz.PackedValue = message.ReadUInt16(); Vector3 retval; retval.x = hx.ToSingle(); retval.y = hy.ToSingle(); retval.z = hz.ToSingle(); return(retval); }
/// <summary> /// Reads a half precision Single written using WriteHalfPrecision(float) /// </summary> public static float ReadHalfPrecisionSingle(this NetIncomingMessage message) { HalfSingle h = new HalfSingle(); h.PackedValue = message.ReadUInt16(); return h.ToSingle(); }