示例#1
0
        public DynamicScheduler(ReadOnlySpan <TItem> scheduleItems)
        {
            m_executeItemAction = ExecuteScheduledItem;

            var items = new ItemInfo[scheduleItems.Length];

            for (int i = 0; i < items.Length; i++)
            {
                items[i] = new ItemInfo()
                {
                    Item = scheduleItems[i]
                }
            }
            ;

            // sort dynamically
            var ok = DynamicOrdering.Perform <ItemInfo>(items, out _);

            if (!ok)
            {
                CoreException.Throw("Failed to sort dynamically");
            }

            m_concurrencyPreventionMatrix = new SymmetricMatrixBool(scheduleItems.Length);
            m_running = new FastList <ItemInfo>(16);

            // set up items (determine nods, concurrency etc)
            var nods = new FastList <int>(32);

            for (int aIdx = 0; aIdx < items.Length; aIdx++)
            {
                var a = items[aIdx];
                a.Index = aIdx;                 // set up index
                ref var aInfo = ref items[aIdx];
                aInfo.EmitNodsIndex = nods.Count;
                for (int bIdx = 0; bIdx < items.Length; bIdx++)
                {
                    if (aIdx == bIdx)
                    {
                        continue;
                    }

                    // determine is aIdx nods to bIdx
                    var b      = items[bIdx];
                    var aOrder = a.Item.ScheduleAgainst(b.Item);
                    var bOrder = b.Item.ScheduleAgainst(a.Item);
                    aOrder = ScheduleOrderUtil.ResolveOrder(aOrder, bOrder, out var conflict);
                    if (aOrder == ScheduleOrder.RunBefore)
                    {
                        ref var bInfo = ref items[bIdx];
                        bInfo.NodsRequired++;
                        nods.Add(bIdx);
                    }

                    if (aOrder != ScheduleOrder.AnyOrderConcurrent)
                    {
                        m_concurrencyPreventionMatrix[aIdx, bIdx] = true;
                    }
                }
                aInfo.EmitNodsCount = nods.Count - aInfo.EmitNodsIndex;
            }