public void Connect(IPEndPoint ipEndPoint, Action <Exception> callback) { CheckDisposed(); Ensure.ArgumentNotNull(ipEndPoint, "ipEndPoint"); Ensure.ArgumentNotNull(callback, "callback"); Ensure.AddressFamily(ipEndPoint.Address); ConnectRequest cpr = new ConnectRequest(); cpr.Callback = (status, cpr2) => Ensure.Success(status, callback); int r; if (ipEndPoint.Address.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { sockaddr_in address = UV.ToStruct(ipEndPoint.Address.ToString(), ipEndPoint.Port); r = uv_tcp_connect(cpr.Handle, NativeHandle, ref address, CallbackPermaRequest.CallbackDelegate); } else { sockaddr_in6 address = UV.ToStruct6(ipEndPoint.Address.ToString(), ipEndPoint.Port); r = uv_tcp_connect(cpr.Handle, NativeHandle, ref address, CallbackPermaRequest.CallbackDelegate); } Ensure.Success(r); }
public void Send(UdpMessage message, Action <Exception> callback) { CheckDisposed(); Ensure.ArgumentNotNull(message.EndPoint, "message EndPoint"); Ensure.AddressFamily(message.EndPoint.Address); var ipEndPoint = message.EndPoint; var data = message.Payload; GCHandle datagchandle = GCHandle.Alloc(data.Array, GCHandleType.Pinned); CallbackPermaRequest cpr = new CallbackPermaRequest(RequestType.UV_UDP_SEND); cpr.Callback = (status, cpr2) => { datagchandle.Free(); Ensure.Success(status, callback); }; var ptr = (IntPtr)(datagchandle.AddrOfPinnedObject().ToInt64() + data.Offset); int r; if (UV.isUnix) { UnixBufferStruct[] buf = new UnixBufferStruct[1]; buf[0] = new UnixBufferStruct(ptr, data.Count); if (ipEndPoint.Address.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { sockaddr_in address = UV.ToStruct(ipEndPoint.Address.ToString(), ipEndPoint.Port); r = uv_udp_send(cpr.Handle, NativeHandle, buf, 1, ref address, CallbackPermaRequest.CallbackDelegate); } else { sockaddr_in6 address = UV.ToStruct6(ipEndPoint.Address.ToString(), ipEndPoint.Port); r = uv_udp_send(cpr.Handle, NativeHandle, buf, 1, ref address, CallbackPermaRequest.CallbackDelegate); } } else { WindowsBufferStruct[] buf = new WindowsBufferStruct[1]; buf[0] = new WindowsBufferStruct(ptr, data.Count); if (ipEndPoint.Address.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { sockaddr_in address = UV.ToStruct(ipEndPoint.Address.ToString(), ipEndPoint.Port); r = uv_udp_send(cpr.Handle, NativeHandle, buf, 1, ref address, CallbackPermaRequest.CallbackDelegate); } else { sockaddr_in6 address = UV.ToStruct6(ipEndPoint.Address.ToString(), ipEndPoint.Port); r = uv_udp_send(cpr.Handle, NativeHandle, buf, 1, ref address, CallbackPermaRequest.CallbackDelegate); } } Ensure.Success(r); }
public void Send(IPAddress ipAddress, int port, byte[] data, int index, int count, Action <bool> callback) { Ensure.ArgumentNotNull(ipAddress, "ipAddress"); Ensure.AddressFamily(ipAddress); Ensure.ArgumentNotNull(data, "data"); GCHandle datagchandle = GCHandle.Alloc(data, GCHandleType.Pinned); CallbackPermaRequest cpr = new CallbackPermaRequest(RequestType.UV_UDP_SEND); cpr.Callback += (status, cpr2) => { datagchandle.Free(); if (callback != null) { callback(status == 0); } }; var ptr = (IntPtr)(datagchandle.AddrOfPinnedObject().ToInt64() + index); int r; if (UV.isUnix) { UnixBufferStruct[] buf = new UnixBufferStruct[1]; buf[0] = new UnixBufferStruct(ptr, count); if (ipAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { r = uv_udp_send_unix(cpr.Handle, NativeHandle, buf, 1, UV.uv_ip4_addr(ipAddress.ToString(), port), CallbackPermaRequest.StaticEnd); } else { r = uv_udp_send6_unix(cpr.Handle, NativeHandle, buf, 1, UV.uv_ip6_addr(ipAddress.ToString(), port), CallbackPermaRequest.StaticEnd); } } else { WindowsBufferStruct[] buf = new WindowsBufferStruct[1]; buf[0] = new WindowsBufferStruct(ptr, count); if (ipAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { r = uv_udp_send_win(cpr.Handle, NativeHandle, buf, 1, UV.uv_ip4_addr(ipAddress.ToString(), port), CallbackPermaRequest.StaticEnd); } else { r = uv_udp_send6_win(cpr.Handle, NativeHandle, buf, 1, UV.uv_ip6_addr(ipAddress.ToString(), port), CallbackPermaRequest.StaticEnd); } } Ensure.Success(r, Loop); }
public void Bind(IPAddress ipAddress, int port) { Ensure.ArgumentNotNull(ipAddress, "ipAddress"); Ensure.AddressFamily(ipAddress); int r; if (ipAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { r = uv_tcp_bind(NativeHandle, UV.uv_ip4_addr(ipAddress.ToString(), port)); } else { r = uv_tcp_bind6(NativeHandle, UV.uv_ip6_addr(ipAddress.ToString(), port)); } Ensure.Success(r, Loop); }
public void Bind(IPEndPoint ipEndPoint) { Ensure.ArgumentNotNull(ipEndPoint, "ipEndPoint"); Ensure.AddressFamily(ipEndPoint.Address); int r; if (ipEndPoint.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { sockaddr_in address = UV.ToStruct(ipEndPoint.Address.ToString(), ipEndPoint.Port); r = uv_tcp_bind(NativeHandle, ref address, 0); } else { sockaddr_in6 address = UV.ToStruct6(ipEndPoint.Address.ToString(), ipEndPoint.Port); r = uv_tcp_bind(NativeHandle, ref address, 0); } Ensure.Success(r); }
internal static void Bind(Handle handle, bind bind, bind6 bind6, IPAddress ipAddress, int port, bool dualstack) { Ensure.AddressFamily(ipAddress); int r; if (ipAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { sockaddr_in address = UV.ToStruct(ipAddress.ToString(), port); r = bind(handle.NativeHandle, ref address, 0); } else { sockaddr_in6 address = UV.ToStruct6(ipAddress.ToString(), port); r = bind6(handle.NativeHandle, ref address, (uint)(dualstack ? 0 : 1)); } Ensure.Success(r); }
void Bind(IPAddress ipAddress, int port, short flags) { Ensure.AddressFamily(ipAddress); dualstack = (flags & (short)uv_udp_flags.UV_UDP_IPV6ONLY) == 0 && ipAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetworkV6; int r; if (ipAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { r = uv_udp_bind(NativeHandle, UV.uv_ip4_addr(ipAddress.ToString(), port), 0); } else { r = uv_udp_bind6(NativeHandle, UV.uv_ip6_addr(ipAddress.ToString(), port), 0); } Ensure.Success(r, Loop); }
void Bind(IPAddress ipAddress, int port, short flags) { Ensure.AddressFamily(ipAddress); dualstack = (flags & (short)uv_udp_flags.UV_UDP_IPV6ONLY) == 0 && ipAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetworkV6; int r; if (ipAddress.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) { sockaddr_in address = UV.ToStruct(ipAddress.ToString(), port); r = uv_udp_bind(NativeHandle, ref address, 0); } else { sockaddr_in6 address = UV.ToStruct6(ipAddress.ToString(), port); r = uv_udp_bind(NativeHandle, ref address, 0); } Ensure.Success(r); }