public static Item GetItem()
        {
            var     random = new Random();
            atkitem tmp    = itemlist[random.Next(itemlist.Count)];
            Item    item   = new ATKItem("ATK", tmp.value, tmp.name);

            return(item);
        }
        public static Item GetItem()
        {
            Random random = new Random();

            if (random.Next(1) < 0)
            {
                return(ATKItem.GetItem());
            }
            else
            {
                return(DefItem.GetItem());
            }
        }