public Descent1PIGFile(bool macPig = false, bool loadData = true) { Textures = new ushort[800]; TMapInfo = new TMAPInfo[800]; SoundIDs = new byte[250]; AltSounds = new byte[250]; VClips = new VClip[70]; EClips = new EClip[60]; WClips = new WClip[30]; Robots = new Robot[30]; Joints = new JointPos[600]; Weapons = new Weapon[30]; Models = new Polymodel[85]; if (macPig) { Gauges = new ushort[85]; } else { Gauges = new ushort[80]; } ObjBitmaps = new ushort[210]; ObjBitmapPointers = new ushort[210]; Cockpits = new ushort[4]; ObjectTypes = new EditorObjectDefinition[100]; Powerups = new Powerup[29]; BitmapXLATData = new ushort[1800]; reactor = new Reactor(); Bitmaps = new List <PIGImage>(); Sounds = new List <SoundData>(); this.big = macPig; this.LoadData = loadData; }
public WClip Clone() { WClip clip = (WClip)MemberwiseClone(); clip.Frames = new ushort[50]; Array.Copy(Frames, clip.Frames, 50); clip.Filename = new char[13]; Array.Copy(Filename, clip.Filename, 13); return(clip); }
public void WriteWClip(WClip clip, BinaryWriter bw) { bw.Write(clip.PlayTime.value); bw.Write(clip.NumFrames); for (int x = 0; x < 50; x++) { bw.Write(clip.Frames[x]); } bw.Write(clip.OpenSound); bw.Write(clip.CloseSound); bw.Write(clip.Flags); for (int x = 0; x < 13; x++) { bw.Write((byte)clip.Filename[x]); } bw.Write(clip.Pad); }
internal void WriteWClipDescent1(WClip clip, DescentWriter bw) { bw.WriteFix(clip.PlayTime); bw.WriteInt16(clip.NumFrames); for (int f = 0; f < 20; f++) { bw.WriteUInt16(clip.Frames[f]); } bw.WriteInt16(clip.OpenSound); bw.WriteInt16(clip.CloseSound); bw.WriteInt16(clip.Flags); var nameBytes = NameHelper.GetNameBytes(clip.Filename, 13); bw.Write(nameBytes); bw.WriteByte(clip.Pad); }
public WClip ReadWClipDescent1(BinaryReader br) { WClip clip = new WClip(); clip.PlayTime = new Fix(br.ReadInt32()); clip.NumFrames = br.ReadInt16(); for (int f = 0; f < 20; f++) { clip.Frames[f] = br.ReadUInt16(); } clip.OpenSound = br.ReadInt16(); clip.CloseSound = br.ReadInt16(); clip.Flags = br.ReadInt16(); for (int c = 0; c < 13; c++) { clip.Filename[c] = (char)br.ReadByte(); } clip.Pad = br.ReadByte(); return(clip); }
public PSXDatFile() { Textures = new ushort[800]; TMapInfo = new TMAPInfo[800]; Sounds = new byte[250]; AltSounds = new byte[250]; VClips = new VClip[70]; EClips = new EClip[60]; WClips = new WClip[30]; Robots = new Robot[30]; Joints = new JointPos[600]; Weapons = new Weapon[30]; Models = new Polymodel[85]; Gauges = new ushort[80]; ObjBitmaps = new ushort[210]; ObjBitmapPointers = new ushort[210]; Cockpits = new ushort[4]; ObjectTypes = new EditorObjectDefinition[100]; Powerups = new Powerup[29]; BitmapXLATData = new ushort[1800]; reactor = new Reactor(); }