private ScoringCandy CreateScoringCandy(string textureName, int scoreValue) { ScoringCandy newCandy = new ScoringCandy(); newCandy.TextureReference = textureName; if (scoreValue != 0) { newCandy.ScoreValue = scoreValue; } return(newCandy); }
private ScoringCandy CreateScoringCandy(string textureName, int scoreValue) { ScoringCandy newCandy = new ScoringCandy(); newCandy.TextureReference = textureName; if (scoreValue != 0) { newCandy.ScoreValue = scoreValue; } return newCandy; }