private void editBlockTexButton_Click(object sender, EventArgs e) { BlockTexItem item = blockTexTable.SelectedItems[0].Tag as BlockTexItem; EditItemForm f = new EditItemForm(item); if (f.ShowDialog(this) == System.Windows.Forms.DialogResult.None) { return; } item.UpdateCaptions(); BlockTexTable.Write(blockTexItems, ref data); writeButton.Enabled = true; }
private void editEntityItem(EntityItem item) { EditItemForm f = new EditItemForm(item); if (f.ShowDialog(this) == System.Windows.Forms.DialogResult.None) { return; } item.UpdateGameType(); item.UpdateCaptions(); EntityTable.Write(entityItems, ref data); writeButton.Enabled = true; }