示例#1
0
 public void SetEntity(GUIEntity entity, Event e)
 {
     CurrentlyEditedEntity = entity;
     if (Event.current.button == 1)
     {
         entity.SetDefault();
     }
 }
示例#2
0
        public void InitBoard(BlockEditor blockEditor)
        {
            entities = new GUIEntity[width, height];

            for (int i = 0; i < width; i++)
            {
                for (int j = 0; j < height; j++)
                {
                    GUIEntity e = new GUIEntity();
                    e.SetDefault();
                    e.EntityClicked += blockEditor.SetEntity;


                    entities[i, j] = e;
                    e.x            = i;
                    e.y            = j;
                }
            }
        }