示例#1
0
        private static void RegionParse_cmd15(ROM rom, List <Region> regions)
        {
            int segment = rom.Read8(4);

            if (segment != 0x0e)
            {
                return;
            }

            int segmentedAddress = rom.Read32(4);
            int address          = (int)rom.GetROMAddress(segmentedAddress);

            DisplayList.PerformRegionParse(rom, regions, address, rom.Read8(1));
        }
示例#2
0
        private static void RegionParse_cmd21(ROM rom, List <Region> regions, RegionParseState state)
        {
            if (state.regionState != RegionState.ModelsLoader)
            {
                CutRegion(rom, regions, state, rom.offset, RegionState.ModelsLoader);
            }

            int segmentedAddress = rom.Read32(4);
            int segment          = rom.Read8(4);
            int model            = rom.Read8(3);

            // Only 0x19 or 0x0E commands are supported
            if (segment != 0x19 && segment != 0x0E)
            {
                return;
            }

            int displayListROMAddress = (int)rom.GetROMAddress(segmentedAddress);

            try
            {
                List <Region> modelRegions = new List <Region>();
                DisplayList.PerformRegionParse(rom, modelRegions, displayListROMAddress, rom.Read8(2));

                foreach (Region region in modelRegions)
                {
                    region.model = model;
                }

                regions.AddRange(modelRegions);
            }
            catch (NotSupportedException e)
            {
                MessageBox.Show(String.Format("Model {0} graphics parsing is not supported! Reason : '{1}'", model, e.Message), "Level Parser", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
            catch (Exception e)
            {
                MessageBox.Show(String.Format("Failed to parse model {0} graphics! Reason : '{1}'", model, e.Message), "Level Parser", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
        }
示例#3
0
文件: Form1.cs 项目: aglab2/f3dfix
        private void button1_Click(object sender, EventArgs e)
        {
            GC.Collect();
            foreach (DataGridViewRow row in dataGridView1.Rows)
            {
                rom.segments = (SegmentDescriptor[])row.Cells[8].Value;
                List <ScrollObject> scrolls = (List <ScrollObject>)row.Cells[9].Value;

                DisplayListRegion     dlRegion       = (DisplayListRegion)row.Cells[0].Value;
                Boolean               fixingCheckBox = (Boolean)row.Cells[1].Value;
                DisplayList.FixConfig config         = new DisplayList.FixConfig(checkBoxNerfFog.Checked, checkBoxOptimizeVertex.Checked, checkBoxTrimNops.Checked, checkBoxCombiners.Checked, checkBoxOtherMode.Checked, checkBoxNoFog.Checked);

                if (fixingCheckBox)
                {
                    if (checkBoxNoFog.Checked)
                    {
                        dlRegion.isFogEnabled = false;
                    }

                    int maxDlLength = dlRegion.length;
                    DisplayList.PerformRegionFix(rom, dlRegion, config);
                    if (checkBoxOptimizeVertex.Checked)
                    {
                        DisplayList.PerformRegionOptimize(rom, dlRegion, config);
                    }

                    try
                    {
                        if (checkBoxGroupByTexture.Checked && !checkBoxRebuildVertices.Checked)
                        {
                            DisplayList.PerformVisualMapRebuild(rom, dlRegion, maxDlLength);
                        }
                        //DisplayList.PerformRegionOptimize(rom, dlRegion, config);
                    }
                    catch (Exception) { }
                }
            }

            if (checkBoxGroupByTexture.Checked && checkBoxRebuildVertices.Checked)
            {
                Dictionary <int, List <DataGridViewRow> > levelDatas = new Dictionary <int, List <DataGridViewRow> >();
                foreach (DataGridViewRow row in dataGridView1.Rows)
                {
                    Boolean fixingCheckBox = (Boolean)row.Cells[1].Value;
                    if (!fixingCheckBox)
                    {
                        continue;
                    }

                    int level = (int)row.Cells[3].Value;
                    if (!levelDatas.Keys.Contains(level))
                    {
                        levelDatas[level] = new List <DataGridViewRow>();
                    }

                    levelDatas[level].Add(row);
                }

                foreach (int level in levelDatas.Keys)
                {
                    ROM romCopy = (ROM)rom.Clone();
                    try
                    {
                        List <DataGridViewRow> rows = levelDatas[level];
                        rom.segments = (SegmentDescriptor[])rows[0].Cells[8].Value;
                        List <ScrollObject> scrolls = (List <ScrollObject>)rows[0].Cells[9].Value;
                        foreach (ScrollObject scr in scrolls)
                        {
                            scr.Disable(rom);
                        }
                        ScrollFactory factory = new ScrollFactory(scrolls);

                        SortedRegionList vertexData = new SortedRegionList();
                        List <KeyValuePair <DataGridViewRow, TriangleMap> > rowMaps = new List <KeyValuePair <DataGridViewRow, TriangleMap> >();

                        foreach (DataGridViewRow row in rows)
                        {
                            DisplayListRegion dlRegion = (DisplayListRegion)row.Cells[0].Value;
                            int maxDlLength            = dlRegion.length;

                            DisplayList.GetTriangleMap(rom, dlRegion, maxDlLength, scrolls, out TriangleMap map, out SortedRegionList levelVertexData);
                            rowMaps.Add(new KeyValuePair <DataGridViewRow, TriangleMap>(row, map));
                            vertexData.AddRegions(levelVertexData);
                        }

                        foreach (KeyValuePair <DataGridViewRow, TriangleMap> kvp in rowMaps)
                        {
                            DataGridViewRow row = kvp.Key;
                            TriangleMap     map = kvp.Value;

                            DisplayListRegion dlRegion = (DisplayListRegion)row.Cells[0].Value;
                            int maxDlLength            = dlRegion.length;

                            DisplayList.RebuildTriangleMap(rom, dlRegion, maxDlLength, map, vertexData, factory);
                        }
                    }
                    catch (Exception)
                    {
                        rom = romCopy;
                    }
                }
            }

            File.WriteAllBytes(path, rom.rom);

            MessageBox.Show(String.Format("ROM was patched successfully"), "f3d fix", MessageBoxButtons.OK, MessageBoxIcon.Information);
        }
示例#4
0
文件: Form1.cs 项目: aglab2/f3dfix
        private void button2_Click(object sender, EventArgs e)
        {
            List <Region> regions = new List <Region>();

            if (!Int32.TryParse(textBoxF3DPtr.Text, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out int offset))
            {
                MessageBox.Show("Custom DL", "Invalid ptr", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }
            if (!Int32.TryParse(textBoxSegNum.Text, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out int segment))
            {
                MessageBox.Show("Custom DL", "Invalid segment", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }
            if (!Int32.TryParse(textBoxROMAddr.Text, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out int addr))
            {
                MessageBox.Show("Custom DL", "Invalid rom addr", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }

            rom.SetSegment(segment, new SegmentDescriptor(addr, 0x00400000));
            DisplayList.FixConfig config = new DisplayList.FixConfig(checkBoxNerfFog.Checked, checkBoxOptimizeVertex.Checked, checkBoxTrimNops.Checked, checkBoxCombiners.Checked, checkBoxOtherMode.Checked, checkBoxNoFog.Checked);

            DisplayList.PerformRegionParse(rom, regions, offset, int.Parse(textBoxLayer.Text));
            foreach (Region region in regions)
            {
                if (region.state != RegionState.DisplayList)
                {
                    continue;
                }

                DisplayListRegion dlRegion = (DisplayListRegion)region;
                region.data = new byte[region.length];
                rom.ReadData(region.romStart, region.length, region.data);

                int maxDLLength = dlRegion.length;
                DisplayList.PerformRegionFix(rom, dlRegion, config);
                if (checkBoxOptimizeVertex.Checked)
                {
                    DisplayList.PerformRegionOptimize(rom, dlRegion, config);
                }

                if (checkBoxGroupByTexture.Checked)
                {
                    if (checkBoxRebuildVertices.Checked)
                    {
                        DisplayList.PerformTriangleMapRebuild(rom, dlRegion, maxDLLength, new List <ScrollObject>());
                    }
                    else
                    {
                        DisplayList.PerformVisualMapRebuild(rom, dlRegion, maxDLLength);
                    }
                }

                DisplayList.PerformRegionOptimize(rom, dlRegion, config);
            }

            File.WriteAllBytes(path, rom.rom);

            rom.SetSegment(segment, null);
            MessageBox.Show(String.Format("Ptr was fixed successfully"), "f3d fix", MessageBoxButtons.OK, MessageBoxIcon.Information);
        }
示例#5
0
        private void ParseGraphics(string dirname, DataBuilder segment0E, DataBuilder segmentGeoLayouts, ROM rom, out RelocationUnit unit, out RelocationUnit graphicsDataUnit, int area = -1, int model = -1)
        {
            RelocationUnit retValue     = null;
            RelocationUnit graphicsUnit = null;

            segmentGeoLayouts.Backup();
            segment0E.Backup();
            try
            {
                DynamicRegion graphicsDataRegion = new DynamicRegion(dirname, RegionState.GraphicsData, area, model);
                // no relocation needed for dynamic region
                segment0E.AddRegion(graphicsDataRegion);
                segment0E.RoundOffset();

                // Display lists needs to be relocated with static graphics relocation table
                StaticRelocationTable graphicsRelocationTable = new StaticRelocationTable();
                graphicsUnit = new RelocationUnit(graphicsDataRegion, rom, isFromStatic: true);
                graphicsRelocationTable.AddUnit(graphicsUnit);

                // Geolayouts needs to be relocated with queued display lists, will be filled during relocation with graphicsRelocationTable
                QueueRelocationTable dispRelocationTable = new QueueRelocationTable();

                RelocationUnit dispRelocationUnit = null;
                for (int dispNumber = 0; dispNumber < 0xFF; dispNumber++)
                {
                    if (!PathComposer.IsRegionFileExists(dirname, RegionState.DisplayList, area, model, dispNumber))
                    {
                        break;
                    }

                    DisplayListRegion dispRegion = new DisplayListRegion(dirname, area, model, dispNumber);
                    DisplayList.PerformRegionRelocation(dispRegion, graphicsRelocationTable);
                    segment0E.AddRegion(dispRegion);
                    segment0E.RoundOffset();

                    dispRelocationUnit = new RelocationUnit(dispRegion, rom, isFromStatic: true);
                    dispRelocationTable.AddUnit(dispRelocationUnit);
                }

                // Not even one disp relocation unit, sounds like a bug
                if (dispRelocationUnit == null)
                {
                    throw new IOException("No display lists found!");
                }

                // Geolayout might or might not exist for model, check if it exists and if needed, relocate it
                if (PathComposer.IsRegionFileExists(dirname, RegionState.GeoLayout, area, model))
                {
                    // Load geolayout and relocate it with display lists
                    GeoLayoutRegion modelGeoLayoutRegion = new GeoLayoutRegion(dirname, area, model);
                    GeoLayout.PerformRegionRelocation(modelGeoLayoutRegion, dispRelocationTable);
                    segmentGeoLayouts.AddRegion(modelGeoLayoutRegion);
                    segmentGeoLayouts.RoundOffset();

                    // Finalize with returning geolayout for model
                    retValue = new RelocationUnit(modelGeoLayoutRegion, rom, isFromStatic: true);
                }
                else
                {
                    // Return display list only, there should be only one, if more, it is undefinied behaviour :3
                    retValue = dispRelocationUnit;
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show(String.Format("Failed to load model {0}, reason : '{1}'", model, ex.Message), "Level Combiner", MessageBoxButtons.OK, MessageBoxIcon.Error);
                segment0E.Restore();
                segmentGeoLayouts.Restore();
            }

            unit             = retValue;
            graphicsDataUnit = graphicsUnit;
        }
示例#6
0
 public override void Relocate(RelocationTable table)
 {
     DisplayList.PerformRegionRelocation(this, table);
 }