public GamePage() { this.InitializeComponent(); // Create the game. var launchArguments = string.Empty; _game = MonoGame.Framework.XamlGame<ZeldaGame>.Create(launchArguments, Window.Current.CoreWindow, swapChainPanel); }
public GamePage() { this.InitializeComponent(); // Create the game. var launchArguments = string.Empty; _game = MonoGame.Framework.XamlGame <ZeldaGame> .Create(launchArguments, Window.Current.CoreWindow, swapChainPanel); }