/// <summary> /// Save the shape stars. /// </summary> /// <param name="ID">The ID of the shape.</param> /// <param name="stars">Stars.</param> public static void SaveShapeStars(int ID, ShapesManager.Shape.StarsNumber stars) { PlayerPrefs.SetInt(GetStarsStrKey(ID), CommonUtil.ShapeStarsNumberEnumToIntNumber(stars)); PlayerPrefs.Save(); }