public void Menu(Day day) { Console.WriteLine("What would you like to do? \n1) Go to Store \n2) Set Recipe\n3) Check Inventory\n4) Start Day"); string userInput = Console.ReadLine(); switch (userInput) { case "1": store.StoreMenu(player); break; case "2": player.recipe.CreateNewRecipe(); break; case "3": player.inventory.CheckInventory(); break; case "4": day.SimulateDay(player); break; default: Menu(day); break; } }
public void Menu(Day day) { Console.WriteLine("Please select what you would like to do.\n1) Go to Store\n2) Check Inventory\n3) Set Recipe\n4) Start Day\n5) Check Forecast\n 6) Exit Game"); string userInput = Console.ReadLine(); switch (userInput) { case "1": GoToTheStore(); break; case "2": player.inventory.DisplayInventory(); break; case "3": player.recipe.SetRecipe(); break; case "4": day.SimulateDay(player); break; case "5": Forecast(); break; case "6": Environment.Exit(0); break; default: Menu(day); break; } }