public void MakeLemonadeCups() { for (int index = 1; index <= GetInventoryAmount(); index++) { if (gameRecipe.GetSourTaste() == true) { gameInventory.sourLemonadeCups.Add(gameInventory.newSourLemonadeCup = new LemonadeCup()); } if (gameRecipe.GetSweetTaste() == true) { gameInventory.SweetLemonadeCups.Add(gameInventory.newSweetLemonadeCup = new LemonadeCup()); } if (gameRecipe.GetNuetralTaste() == true) { gameInventory.NuetralLemonadeCups.Add(gameInventory.newNuetralLemonadeCup = new LemonadeCup()); } } }