public FormMission(Mission mission, Player player, Game game) { this.mission = mission; this.player = player; this.game = game; this.roundLeft = game.GetRandomNumber(this.mission.MinRounds, this.mission.MaxRounds); InitializeComponent(); InitializeFormContent(); }
private void LoadMissions() { string filePath = MissionValuesFilePath; if (File.Exists(filePath) == false) throw new FileNotFoundException(string.Format("Le fichier de données\r\n{0}'\r\nest introuvable!", filePath)); XDocument document = null; try { document = XDocument.Load(filePath); } catch (Exception exp) { throw new Exception(string.Format("Erreur lors du chargement du fichier de configuration\r\n{0}", filePath), exp); } XElement xroot = document.Root; XElement xjobRootElement = xroot.XPathSelectElement(this.Name); if (xjobRootElement == null) return; // No corresponding job entry XElement xmissionRoot = xjobRootElement.XPathSelectElement("Missions"); if (xmissionRoot == null) return; IEnumerable<XElement> xmissions = xmissionRoot.Elements(); // XPathSelectElements("Mission"); if (xmissions == null || xmissions.Count<XElement>() == 0) return; foreach (XElement xmission in xmissions) { Mission mission = new Mission(); XElement xdescription = xmission.XPathSelectElement("Description"); mission.Description = xdescription.Value; XElement xminRounds = xmission.XPathSelectElement("MinRounds"); mission.MinRounds = Int32.Parse(xminRounds.Value); XElement xmaxRounds = xmission.XPathSelectElement("MaxRounds"); mission.MaxRounds = Int32.Parse(xmaxRounds.Value); XElement xgain = xmission.XPathSelectElement("Gain"); mission.Gain = Int32.Parse(xgain.Value); this.missions.Add(mission); } }