示例#1
0
        public World(string xmlFile, string historyFile, string sitesAndPopulationsFile, string mapFile)
        {
            ParsingErrors = new ParsingErrors();
                Log = new StringBuilder();
                Log.AppendLine("Start: " + DateTime.Now.ToLongTimeString());

                CreateUnknowns();

                XMLParser xml = new XMLParser(this, xmlFile);
                xml.Parse();
                HistoryParser history = new HistoryParser(this, historyFile);
                Log.Append(history.Parse());
                SitesAndPopulationsParser sitesAndPopulations = new SitesAndPopulationsParser(this, sitesAndPopulationsFile);
                sitesAndPopulations.Parse();
                ProcessHFtoEntityLinks();

                HistoricalFigure.Filters = new List<string>();
                Site.Filters = new List<string>();
                WorldRegion.Filters = new List<string>();
                UndergroundRegion.Filters = new List<string>();
                Entity.Filters = new List<string>();
                War.Filters = new List<string>();
                Battle.Filters = new List<string>();
                SiteConquered.Filters = new List<string>();
                Era.Filters = new List<string>();
                BeastAttack.Filters = new List<string>();
                Artifact.Filters = new List<string>();

                GenerateCivIdenticons();

                GenerateMaps(mapFile);

                Log.AppendLine(ParsingErrors.Print());
                Log.AppendLine("Finish: " + DateTime.Now.ToLongTimeString());
        }
示例#2
0
        public World(string xmlFile, string historyFile, string sitesAndPopulationsFile, string mapFile)
        {
            ParsingErrors = new ParsingErrors();
                Log = new StringBuilder();
                Log.AppendLine("Start: " + DateTime.Now.ToLongTimeString());

                CreateUnknowns();

                XMLParser xml = new XMLParser(this, xmlFile);
                xml.Parse();
                HistoryParser history = new HistoryParser(this, historyFile);
                Log.Append(history.Parse());
                SitesAndPopulationsParser sitesAndPopulations = new SitesAndPopulationsParser(this, sitesAndPopulationsFile);
                sitesAndPopulations.Parse();

                HistoricalFigure.Filters = new List<string>();
                Site.Filters = new List<string>();
                WorldRegion.Filters = new List<string>();
                UndergroundRegion.Filters = new List<string>();
                Entity.Filters = new List<string>();
                War.Filters = new List<string>();
                Battle.Filters = new List<string>();
                SiteConquered.Filters = new List<string>();
                Era.Filters = new List<string>();
                BeastAttack.Filters = new List<string>();
                Artifact.Filters = new List<string>();

                GenerateCivIdenticons();

                GenerateMaps(mapFile);

                //DeathCauses = Events.OfType<LegendsViewer.HFDied>().Select(death => death.Cause).GroupBy(death => death).Select(death => death.Key).OrderBy(death => death.GetDescription()).ToList();
                Log.AppendLine(ParsingErrors.Print());
                Log.AppendLine("Finish: " + DateTime.Now.ToLongTimeString());
        }