public static void AddSequence(string name, AnimationSequence.AnimationSequenceType sequenceType, bool loops) { AnimationSequence newSequence = new AnimationSequence(sequenceType); newSequence.Loops = loops; Sequences.Add(name, newSequence); }
protected virtual void Deserialize(Serializer serializer) { _currentKeyframeIndex = serializer.GetDataItem <int>("current-frame-index"); _currentKeyframeMillisecondsElapsed = serializer.GetDataItem <float>("current-frame-elapsed"); _sequence = new AnimationSequence(serializer.GetDataItem <AnimationSequence.AnimationSequenceType>("sequence-type")); _sequence.Loops = serializer.GetDataItem <bool>("loop-sequence"); XElement frames = serializer.GetDataElement("keyframes"); if (frames != null) { foreach (XElement frame in frames.Elements("keyframe")) { _sequence.Keyframes.Add(DeserializeKeyframe(frame)); } } }
protected virtual void Deserialize(Serializer serializer) { _currentKeyframeIndex = serializer.GetDataItem<int>("current-frame-index"); _currentKeyframeMillisecondsElapsed = serializer.GetDataItem<float>("current-frame-elapsed"); _sequence = new AnimationSequence(serializer.GetDataItem<AnimationSequence.AnimationSequenceType>("sequence-type")); _sequence.Loops = serializer.GetDataItem<bool>("loop-sequence"); XElement frames = serializer.GetDataElement("keyframes"); if (frames != null) { foreach (XElement frame in frames.Elements("keyframe")) { _sequence.Keyframes.Add(DeserializeKeyframe(frame)); } } }