public static void SetDefaultProps(ref UiSettings uiSettings, float x, float radius, Color color) { defSet = true; defval_ui = uiSettings; defval_x = x; defval_rad = radius; defval_col = color; }
public NodeLayer(UiSettings uiSettings, int membersCount) : base(uiSettings) { this.membersCount = membersCount; members = new double[membersCount]; pmembers = new double[membersCount]; if (defSet) { x = defval_x; mw = defvaldist; defval_x += defvaldist; radius = defval_rad; color = defval_col; brush = new SolidBrush(color); pen = new Pen(brush); } }
public NodeLayer(UiSettings uiSettings, float x, float radius, Color color) : base(uiSettings, x, radius, color) { }