public void setup() { var ship1 = new Starship("Chimera"); ship1.Fighters.AddRange(new[] { new FighterSquadron("Red"), new FighterSquadron("Gold"), new FighterSquadron("Blue"), }); var ship2 = new Starship("Executor"); ship2.Fighters.AddRange(new[] { new FighterSquadron("Rogue"), new FighterSquadron("Wraith"), }); var ship3 = new Starship("Intrepid"); ship3.Fighters.AddRange(new[] { new FighterSquadron("Alpha"), new FighterSquadron("Beta"), new FighterSquadron("Gamma"), new FighterSquadron("Ceta"), new FighterSquadron("Omega"), }); _starships = new[] {ship1, ship2, ship3}; }
public void setup() { _starship = new Starship("Chimera"); _starship.Fighters.AddRange(new[] { new FighterSquadron("Red"), new FighterSquadron("Gold"), new FighterSquadron("Blue"), }); }