protected virtual void OnInit(object sender, LeapEventArgs eventArgs) { _hasInitialized = true; _init.DispatchOnContext<LeapEventArgs>(this, EventContext, eventArgs); }
protected virtual void OnInit(object sender, LeapEventArgs eventArgs) { _hasInitialized = true; }
protected virtual void OnInit(object sender, LeapEventArgs eventArgs) { _hasInitialized = true; _init.DispatchOnContext <LeapEventArgs>(this, EventContext, eventArgs); }
void onDistortionChange(object sender, LeapEventArgs args) { _eyeTextureData.MarkStale(); }
protected virtual void OnFocusLost(object sender, LeapEventArgs eventArgs) { FocusLost.DispatchOnContext <LeapEventArgs> (this, EventContext, eventArgs); }
protected virtual void OnServiceChange(object sender, LeapEventArgs eventArgs) { ServiceChange.DispatchOnContext <LeapEventArgs> (this, EventContext, eventArgs); }
void HandleControllerConnect(object sender, LeapEventArgs args) { InitializeFlags(); }
//Controller events protected virtual void OnInit(object sender, LeapEventArgs eventArgs) { object senderObj = new object(); Init.DispatchOnContext <LeapEventArgs> (senderObj, EventContext, eventArgs); }
protected void onHandControllerConnect(object sender, LeapEventArgs args) { initializeFlags(); leap_controller_.Device -= onHandControllerConnect; }
protected virtual void OnServiceDisconnect(object sender, LeapEventArgs eventArgs) { ServiceDisconnect.DispatchOnContext<LeapEventArgs> (this, EventContext, eventArgs); }
//Controller events protected virtual void OnInit(object sender, LeapEventArgs eventArgs) { object senderObj = new object (); Init.DispatchOnContext<LeapEventArgs> (senderObj, EventContext, eventArgs); }
protected virtual void OnFocusLost(object sender, LeapEventArgs eventArgs) { FocusLost.DispatchOnContext<LeapEventArgs> (this, EventContext, eventArgs); }