public override void Generate(Mesh mesh) { Generators.GenerateCircle(mesh, radius, numDivisions); }
public override void Generate(Mesh mesh) { Generators.GenerateTorus(mesh, majorRadius, numMajorSegments, minorRadius, numMinorSegments); }
public override void Generate(Mesh mesh) { Generators.GenerateCubeFrame(mesh, frameSize, thickness); }
public override void Generate(Mesh mesh) { Generators.GenerateRoundedRectPrism(mesh, extents, cornerRadius, cornerDivisions, withBack); }