示例#1
0
        /// <summary>
        /// 关闭服务
        /// </summary>
        public async Task Close()
        {
            // Clear
            AppId        = null;
            AppKey       = null;
            UserId       = null;
            GameVersion  = null;
            lobbyService = null;

            Room  = null;
            lobby = null;

            // 事件解注册
            OnLobbyRoomListUpdated          = null;
            OnPlayerRoomJoined              = null;
            OnPlayerRoomLeft                = null;
            OnMasterSwitched                = null;
            OnRoomCustomPropertiesChanged   = null;
            OnRoomSystemPropertiesChanged   = null;
            OnPlayerCustomPropertiesChanged = null;
            OnPlayerActivityChanged         = null;
            OnCustomEvent  = null;
            OnRoomKicked   = null;
            OnDisconnected = null;
            OnError        = null;

            if (lobby != null)
            {
                await lobby.Close();
            }
            if (Room != null)
            {
                await Room.Close();
            }
        }
示例#2
0
        /// <summary>
        /// 连接
        /// </summary>
        /// <returns>客户端</returns>
        public async Task <Client> Connect()
        {
            lobbyService = new LobbyService(this);
            await lobbyService.Authorize();

            Logger.Debug("connected at: {0}", Thread.CurrentThread.ManagedThreadId);
            return(this);
        }