private static void Flee() { Orbwalker.Move(Game.CursorPos); if (!Q.IsReady() || !(player.HasBuff("viktorqaug") || player.HasBuff("viktorqeaug") || player.HasBuff("viktorqwaug") || player.HasBuff("viktorqweaug"))) { return; } var closestenemy = GameObjects.Enemy.MinOrDefault(m => m.IsValidTarget(Q.Range)); if (Q.CanCast(closestenemy)) { Q.Cast(closestenemy); } }
public static void SmartCast(this LeagueSharp.SDK.Spell spell, Obj_AI_Base target = null, HitChance hitchance = HitChance.Medium, int minimunHits = 0) { if (target == null) { return; } if (!spell.CanCast(target)) { return; } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { if (spell.IsSkillshot) { if (spell.Collision) { if (Me.CountEnemyHeroesInRange(spell.Range) <= (minimunHits == 0 ? 2 : minimunHits)) { spell.CastOnBestTarget(0f, true); return; } if (Me.CountEnemyHeroesInRange(spell.Range) >= (minimunHits == 0 ? 2 : minimunHits)) { spell.CastOnBestTarget(0f, true, 1); return; } } else { spell.CastIfHitchanceMinimum(target, hitchance); return; } } else { spell.CastOnUnit(target); return; } } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { if (spell.Collision) { spell.CastIfHitchanceMinimum(target, HitChance.Low); return; } else { var minions = GameObjects.EnemyMinions.Where(m => m.LSIsValidTarget()) .OrderBy(m => m.Distance(target)) .ThenBy(m => m.Health) .ToList(); if (minions != null) { switch (spell.Type) { case SkillshotType.SkillshotLine: var posLine = spell.GetLineFarmLocation(minions); if (posLine.MinionsHit >= (minimunHits == 0 ? 1 : minimunHits)) { spell.Cast(posLine.Position); return; } break; case SkillshotType.SkillshotCircle: var posCircle = spell.GetCircularFarmLocation(minions); if (posCircle.MinionsHit >= (minimunHits == 0 ? 1 : minimunHits)) { spell.Cast(posCircle.Position); return; } break; case SkillshotType.SkillshotCone: var posCone = spell.GetLineFarmLocation(minions, spell.Width); if (posCone.MinionsHit >= (minimunHits == 0 ? 1 : minimunHits)) { spell.Cast(posCone.Position); return; } break; } } spell.CastIfHitchanceMinimum(target, HitChance.Medium); } } else { spell.CastOnUnit(target); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) { if (spell.IsSkillshot) { spell.CastIfHitchanceMinimum(target, HitChance.Low); return; } spell.CastOnUnit(target); } }
private static void Combo() { var target = TargetSelector.GetTarget(Q.Range, DamageType.Physical); var Ghost = ObjectManager.Get <Obj_AI_Minion>().Where(x => x.IsEnemy && x.IsHPBarRendered && x.LSIsValidTarget(Q.Range)).FirstOrDefault(x => x.HasBuff("illaoiespirit")); if (target != null && !target.IsDead && !target.IsZombie && target.IsHPBarRendered) { if (comboMenu["Q"].Cast <CheckBox>().CurrentValue&& Q.IsReady() && target.IsValidTarget(Q.Range) && Q.CanCast(target) && !(W.IsReady() && target.IsValidTarget(W.Range))) { Q.Cast(target); } if (comboMenu["E"].Cast <CheckBox>().CurrentValue&& E.IsReady() && !InAutoAttackRange(target) && target.IsValidTarget(E.Range)) { E.Cast(target); } if (comboMenu["R"].Cast <CheckBox>().CurrentValue&& R.IsReady() && target.LSIsValidTarget(R.Range)) { if (comboMenu["RSolo"].Cast <CheckBox>().CurrentValue&& target.Health <= GetDamage(target) + Me.GetAutoAttackDamage(target) * 3 && Me.CountEnemyHeroesInRange(R.Range) == 1) { R.Cast(target); } if (Me.CountEnemyHeroesInRange(R.Range - 50) >= comboMenu["RCount"].Cast <Slider>().CurrentValue) { R.Cast(); } } if (comboMenu["Ignite"].Cast <CheckBox>().CurrentValue&& Ignite != SpellSlot.Unknown && Ignite.IsReady() && target.LSIsValidTarget(600) && target.HealthPercent < 20) { Me.Spellbook.CastSpell(Ignite, target); } } else if (target == null && Ghost != null) { if (Ghost != null && Q.IsReady() && comboMenu["QGhost"].Cast <CheckBox>().CurrentValue&& comboMenu["Q"].Cast <CheckBox>().CurrentValue) { Q.Cast(Ghost); } } }