/// <summary> /// Fired on an incoming gapcloser. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.GapCloserEventArgs" /> instance containing the event data.</param> public static void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (!Vars.getCheckBoxItem(Vars.Menu, "enable") || !Vars.getKeyBindItem(Vars.Menu, "keybind") || !Vars.getCheckBoxItem(Vars.EMenu, "dashpred")) { return; } /// <summary> /// The Dash-Condemn Prediction Logic. /// </summary> if (Vars.E.IsReady() && Vars.Flash.IsReady() && !GameObjects.Player.IsDashing() && args.Sender.LSIsValidTarget(Vars.E.Range) && !Invulnerable.Check(args.Sender, DamageType.Magical, false) && GameObjects.Player.Distance(args.End) > GameObjects.Player.BoundingRadius && Vars.getCheckBoxItem(Vars.WhiteListMenu, args.Sender.ChampionName.ToLower())) { for (var i = 1; i < 10; i++) { if ((args.End - Vector3.Normalize(args.End - GameObjects.Player.ServerPosition) * (float)(i * 42.5)).LSIsWall() && (args.End - Vector3.Normalize(args.End - GameObjects.Player.ServerPosition) * i * 44).LSIsWall()) { Vars.E.CastOnUnit(args.Sender); Vars.Flash.Cast(GameObjects.Player.ServerPosition.LSExtend(args.Sender.ServerPosition, Vars.Flash.Range)); } } } }
/// <summary> /// Fired on an incoming gapcloser. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.GapCloserEventArgs" /> instance containing the event data.</param> public static void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (!args.Sender.IsMelee || Invulnerable.Check(args.Sender, DamageType.Magical)) { return; } if (Vars.R.IsReady() && args.Sender.IsValidTarget(Vars.R.Range) && args.Sender.IsFacing(GameObjects.Player) && Vars.getCheckBoxItem(Vars.RMenu, "gapcloser")) { Vars.R.Cast(args.Start); } if (Vars.W.IsReady() && args.Sender.IsValidTarget(Vars.W.Range) && GameObjects.Player.Distance(args.End) > 500 && Vars.getCheckBoxItem(Vars.WMenu, "gapcloser")) { Vars.W.Cast(args.End); return; } }
private void Events_OnGapCloser(object sender, Events.GapCloserEventArgs e) { if (e.Sender.IsAlly) return; if (e.IsDirectedToPlayer && HasQ3() && MiscMenu["qGap"].Cast<CheckBox>().CurrentValue) { Q3.CastIfHitchanceMinimum(e.Sender, HitChance.Medium); } }
/// <summary> /// Fired on an incoming gapcloser. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.GapCloserEventArgs" /> instance containing the event data.</param> public static void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (Vars.E.IsReady() && args.Sender.LSIsValidTarget(Vars.E.Range) && !Invulnerable.Check(args.Sender, DamageType.Magical, false) && Vars.getCheckBoxItem(Vars.EMenu, "gapcloser")) { Vars.E.Cast(args.End); } }
/// <summary> /// Called on interruptable spell. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="Events.InterruptableTargetEventArgs" /> instance containing the event data.</param> public static void OnInterruptableTarget(object sender, Events.InterruptableTargetEventArgs args) { if (Vars.R.IsReady() && !Invulnerable.Check(args.Sender) && args.Sender.LSIsValidTarget(Vars.R.Range) && Vars.getCheckBoxItem(Vars.RMenu, "interrupter")) { Vars.R.Cast(args.Sender.ServerPosition); } }
private static void Events_OnDash(object sender, Events.DashArgs e) { var hero = sender as AIHeroClient; if (hero == null || !hero.IsMe) return; startTime = e.StartTick; endTime = e.EndTick; startPosition = e.StartPos.ToVector3(); endPosition = e.EndPos.ToVector3(); }
/// <summary> /// Called on interruptable spell. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="Events.InterruptableTargetEventArgs" /> instance containing the event data.</param> public static void OnInterruptableTarget(object sender, Events.InterruptableTargetEventArgs args) { if (Vars.W.IsReady() && args.Sender.LSIsValidTarget(Vars.W.Range) && !Invulnerable.Check(args.Sender, DamageType.Physical, false) && Vars.getCheckBoxItem(Vars.WMenu, "interrupter")) { Vars.W.CastOnUnit(args.Sender); } }
/// <summary> /// Fired on an incoming gapcloser. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.GapCloserEventArgs" /> instance containing the event data.</param> public static void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (Vars.W.IsReady() && args.Sender.IsMelee && args.IsDirectedToPlayer && args.Sender.LSIsValidTarget(Vars.W.Range) && Vars.getCheckBoxItem(Vars.WMenu, "gapcloser")) { Vars.W.Cast(GameObjects.Player.ServerPosition.LSExtend(args.Sender.ServerPosition, -Vars.W.Range)); } }
private static void Events_OnGapCloser(object sender, Events.GapCloserEventArgs e) { if (SpellToAntiGapcloser == null || e.Sender.IsAlly) return; var spellToUse = SpellToAntiGapcloser.OrderByDescending(s => s.Range).FirstOrDefault(s => s.IsReady()); if (e.IsDirectedToPlayer) { spellToUse?.CastIfHitchanceMinimum(e.Sender, HitChance.Medium); } }
/// <summary> /// Fired on an incoming gapcloser. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.GapCloserEventArgs" /> instance containing the event data.</param> public static void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (Vars.E.IsReady() && args.Sender.IsMelee && args.Sender.LSIsValidTarget(Vars.E.Range) && args.SkillType == GapcloserType.Targeted && Vars.getCheckBoxItem(Vars.EMenu, "gapcloser")) { if (args.Target.IsMe) { Vars.E.Cast(GameObjects.Player.ServerPosition.LSExtend(args.Sender.ServerPosition, -475f)); } } }
/// <summary> /// Fired on an incoming gapcloser. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.GapCloserEventArgs" /> instance containing the event data.</param> public static void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (Vars.R.IsReady() && args.Sender.IsMelee && args.Sender.IsValidTarget(Vars.R.Range) && args.SkillType == LeagueSharp.Data.Enumerations.GapcloserType.Targeted && Vars.getCheckBoxItem(Vars.RMenu, "gapcloser")) { if (args.Target.IsMe) { Vars.R.Cast(args.Sender.ServerPosition); } } }
/// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> public static void OnUpdate(EventArgs args) { if (GameObjects.Player.IsDead) { return; } /// <summary> /// Initializes the Automatic actions. /// </summary> Logics.Automatic(args); /// <summary> /// Initializes the Killsteal events. /// </summary> Logics.Killsteal(args); if (GameObjects.Player.Spellbook.IsAutoAttacking) {
/// <summary> /// Fired on an incoming gapcloser. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.GapCloserEventArgs" /> instance containing the event data.</param> public static void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (GameObjects.Player.HealthPercent <= Vars.getSliderItem(Vars.QMenu, "shield") && Vars.getSliderItem(Vars.QMenu, "shield") != 0) { return; } if (Vars.W.IsReady() && args.Sender.IsValidTarget(Vars.W.Range) && !Invulnerable.Check(args.Sender, DamageType.Magical, false) && Vars.getCheckBoxItem(Vars.WMenu, "gapcloser")) { Vars.W.CastOnUnit(args.Sender); } }
/// <summary> /// Initializes the menus. /// </summary> Menus.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); } /// <summary> /// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> public static void OnUpdate(EventArgs args) { if (GameObjects.Player.IsDead) {
/// <summary> /// Fired on an incoming gapcloser. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.GapCloserEventArgs" /> instance containing the event data.</param> public static void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (Vars.E.IsReady() && args.Sender.LSIsValidTarget(Vars.E.Range) && !Invulnerable.Check(args.Sender, DamageType.Magical, false)) { /// <summary> /// The Anti-GapCloser E Logic. /// </summary> if (args.Sender.IsMelee) { if (args.IsDirectedToPlayer && Vars.getCheckBoxItem(Vars.EMenu, "gapcloser")) { Vars.E.CastOnUnit(args.Sender); } } /// <summary> /// The Dash-Condemn Prediction Logic. /// </summary> else { if (!GameObjects.Player.IsDashing() && GameObjects.Player.Distance(args.End) > GameObjects.Player.BoundingRadius && Vars.getCheckBoxItem(Vars.EMenu, "dashpred") && Vars.getCheckBoxItem(Vars.WhiteListMenu, args.Sender.ChampionName.ToLower())) { for (var i = 1; i < 10; i++) { if ((args.End + Vector3.Normalize(args.End - GameObjects.Player.ServerPosition) * (float)(i * 42.5)).LSIsWall() && (args.End + Vector3.Normalize(args.End - GameObjects.Player.ServerPosition) * i * 44).LSIsWall()) { Console.WriteLine("DASHPREDICTION CONDEMN!!1!11"); Vars.E.CastOnUnit(args.Sender); } } } } } }
/// <summary> /// Called when an interruptable target is in range. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The <see cref="Events.InterruptableTargetEventArgs"/> instance containing the event data.</param> private void OnInterruptableTarget(object sender, Events.InterruptableTargetEventArgs e) { if (e.DangerLevel < DangerLevel.High || !e.Sender.IsValidTarget() || !this.GetSpells()[SpellSlot.Q].IsReady() || !AIOVariables.AssemblyMenu["sdkaio.janna.misc"]["QInterrupter"].GetValue<MenuBool>().Value) { return; } var unit = e.Sender; if (unit.IsValidTarget(this.GetSpells()[SpellSlot.Q].Range)) { var qPrediction = this.GetSpells()[SpellSlot.Q].GetPrediction(unit); if (qPrediction.Hitchance > HitChance.Low) { this.GetSpells()[SpellSlot.Q].Cast(qPrediction.CastPosition); this.GetSpells()[SpellSlot.Q].Cast(); } } }
/// <summary> /// Fired on an incoming gapcloser. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.GapCloserEventArgs" /> instance containing the event data.</param> public static void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (Vars.E.IsReady() && args.IsDirectedToPlayer && args.Sender.LSIsValidTarget(Vars.E.Range) && !Invulnerable.Check(args.Sender, DamageType.Magical, false) && Vars.getCheckBoxItem(Vars.EMenu, "gapcloser")) { if (!Vars.E.GetPrediction(args.Sender).CollisionObjects.Any()) { Vars.E.Cast(args.Sender.ServerPosition); return; } } if (Vars.W.IsReady() && args.Sender.IsValidTarget(Vars.W.Range) && !Invulnerable.Check(args.Sender, DamageType.Magical, false) && Vars.getCheckBoxItem(Vars.WMenu, "gapcloser")) { Vars.W.Cast(args.End); } }
/// <summary> /// Called on interruptable spell. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="Events.InterruptableTargetEventArgs" /> instance containing the event data.</param> public static void OnInterruptableTarget(object sender, Events.InterruptableTargetEventArgs args) { if (Invulnerable.Check(args.Sender, DamageType.Magical, false)) { return; } if (Vars.E.IsReady() && args.Sender.IsValidTarget(Vars.E.Range) && Vars.getCheckBoxItem(Vars.EMenu, "interrupter")) { if (!Vars.E.GetPrediction(args.Sender).CollisionObjects.Any()) { Vars.E.Cast(Vars.E.GetPrediction(args.Sender).UnitPosition); return; } } if (Vars.W.IsReady() && args.Sender.IsValidTarget(Vars.W.Range) && Vars.getCheckBoxItem(Vars.WMenu, "interrupter")) { Vars.W.Cast(Vars.W.GetPrediction(args.Sender).CastPosition); } }
private void OnInterruptableTarget(object sender, Events.InterruptableTargetEventArgs args) { if (EInterrupt && args.Sender.Distance(ObjectManager.Player) < 750) { var pred = E.GetPrediction(args.Sender); if (!pred.CollisionObjects.Any()) { E.Cast(args.Sender); } } }
private void OnInterruptableTarget(object sender, Events.InterruptableTargetEventArgs args) { if (args.Sender.Distance(ObjectManager.Player) < 800) { E.Cast(args.Sender); } }
private void OnGapCloser(object sender, Events.GapCloserEventArgs args) { if (args.Target != null && args.Target.Distance(ObjectManager.Player) < 850) { var hero = args.Target as AIHeroClient; if (hero != null && hero.IsHPBarRendered) { E.Cast(hero.ServerPosition.Randomize(-15, 15)); return; } E.Cast(args.Target.Position.Randomize(-15, 15)); } if (args.End.Distance(ObjectManager.Player.Position) < 850) { if (args.End.Distance(ObjectManager.Player.Position) < 450) { E.Cast(ObjectManager.Player.ServerPosition.Randomize(-15, 15)); } else { var gcTarget = GameObjects.AllyHeroes.FirstOrDefault(ally => ally.Position.Distance(args.End) < 450); if (gcTarget != null) { E.Cast(gcTarget.ServerPosition.Randomize(-15, 15)); } } } }
private void OnGapCloser(object oSender, Events.GapCloserEventArgs args) { var sender = args.Sender; var castedE = false; if (UseEAntiGapcloserBool) { if (args.IsDirectedToPlayer) { if (E.IsReady()) { if (EDelaySlider > 0) { var thisEnemy = sender; LeagueSharp.SDK.Core.Utils.DelayAction.Add(EDelaySlider, () => E.CastOnUnit(thisEnemy)); return; } E.CastOnUnit(sender); castedE = true; } if (Q.IsReady()) { switch (UseQAntiGapcloserStringList) { case 3: { if (args.End.Distance(EloBuddy.ObjectManager.Player.ServerPosition) < 350) { var pos = EloBuddy.ObjectManager.Player.ServerPosition.LSExtend(args.End, -300); if (!IsDangerousPosition(pos)) { Q.Cast(pos); } } if (sender.Distance(EloBuddy.ObjectManager.Player) < 350) { var pos = EloBuddy.ObjectManager.Player.ServerPosition.LSExtend(sender.Position, -300); if (!IsDangerousPosition(pos)) { Q.Cast(pos); } } break; } case 2: { if (!E.IsReady() && !castedE) { if (args.End.Distance(EloBuddy.ObjectManager.Player.ServerPosition) < 350) { var pos = EloBuddy.ObjectManager.Player.ServerPosition.LSExtend(args.End, -300); if (!IsDangerousPosition(pos)) { Q.Cast(pos); } } if (sender.Distance(EloBuddy.ObjectManager.Player) < 350) { var pos = EloBuddy.ObjectManager.Player.ServerPosition.LSExtend(sender.Position, -300); if (!IsDangerousPosition(pos)) { Q.Cast(pos); } } } break; } } } } } }
private static void OnInterruptableTarget(object sender, Events.InterruptableTargetEventArgs args) { if (EInterrupt && E.IsReady() && args.Sender.Distance(ObjectManager.Player) < 950) { E.Cast(args.Sender.Position); } }
private static void OnGapcloser(object sender, Events.GapCloserEventArgs gapcloser) { if (EGC && E.IsReady() && gapcloser.Sender.Distance(ObjectManager.Player) < 800) { var pred = E.GetPrediction(gapcloser.Sender); if (pred.Hitchance > HitChance.High) { E.Cast(pred.UnitPosition); } } }
private void OnInterruptableTarget(object oSender, Events.InterruptableTargetEventArgs args) { var sender = args.Sender; if (args.DangerLevel >= DangerLevel.Medium && EloBuddy.ObjectManager.Player.Distance(sender) < 550 && !IsInvulnerable(sender)) { if (EDelaySlider > 0) { var thisEnemy = sender; LeagueSharp.SDK.Core.Utils.DelayAction.Add(EDelaySlider, () => E.CastOnUnit(thisEnemy)); return; } E.CastOnUnit(sender); } }
private void EventsOnOnGapCloser(object sender, Events.GapCloserEventArgs args) { if (E.IsReady() && UseEGapclose && args.Sender.IsMelee && args.End.Distance(ObjectManager.Player.ServerPosition) > args.Sender.AttackRange) { var pos = ObjectManager.Player.Position.LSExtend(args.Sender.Position, -Misc.GiveRandomInt(250, 600)); if (pos.IsUnderEnemyTurret() && !ObjectManager.Player.IsUnderEnemyTurret()) { return; } E.Cast(ObjectManager.Player.Position.LSExtend(args.Sender.Position, -Misc.GiveRandomInt(250, 600))); } }
private static void Events_OnGapCloser(object sender, Events.GapCloserEventArgs e) { if (getCheckBoxItem(main_menu, "taliyah.antigap")) { if (e.End.DistanceToPlayer() < E.Range) E.Cast(e.Sender.ServerPosition); } }
/// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> public static void OnUpdate(EventArgs args) { if (GameObjects.Player.IsDead) { return; } /// <summary> /// Initializes the Automatic actions. /// </summary> Logics.Automatic(args); /// <summary> /// Initializes the Killsteal events. /// </summary> Logics.Killsteal(args); if (GameObjects.Player.Spellbook.IsAutoAttacking) {
private void OnInterruptableTarget(object sender, Events.InterruptableTargetEventArgs args) { if (E.IsReady() && this.UseEGapclose && args.DangerLevel == DangerLevel.High && args.Sender.Distance(ObjectManager.Player) < 400) { var pos = ObjectManager.Player.Position.LSExtend(args.Sender.Position, -Misc.GiveRandomInt(300, 600)); if (pos.IsUnderEnemyTurret() && !ObjectManager.Player.IsUnderEnemyTurret()) { return; } E.Cast(ObjectManager.Player.Position.LSExtend(args.Sender.Position, -Misc.GiveRandomInt(300, 600))); } }
private static void Events_OnInterruptableTarget(object sender, Events.InterruptableTargetEventArgs e) { if (getCheckBoxItem(main_menu, "taliyah.interrupt")) { if (e.Sender.DistanceToPlayer() < W.Range) W.Cast(e.Sender.ServerPosition); } }