public static bool SmiteCollision(Obj_AI_Hero target, Spell Skill) { var Col1 = CheckingCollision(Player, target, Skill); if (Col1.Count == 0 || Col1.Count > 1) return false; if (Skill.InRange(target.Position) && Col1.Count == 1 && (Col1.First() is Obj_AI_Minion)) { if (CastSmite(Col1.First())) { Skill.Cast(Skill.GetPrediction(target).CastPosition, PacketCast); return true; } } return false; }