private void Setup(Stream m_stream) { this.m_stream = m_stream; // instanciate the replay file header m_header = new ReplayHeader(m_stream); // instanciate the replay file payload header m_payloadHeader = new ReplayPayloadHeader(m_stream); // set state vars m_currentEntry = 0; m_entryDataOffset = m_header.PayloadOffset + (17 * (m_payloadHeader.ChunkCount + m_payloadHeader.KeyframeCount)); }
public Replay(string p_path) { // save the file's absolute path m_path = p_path; // instanciate a binary file stream m_stream = File.Open(m_path, FileMode.Open, FileAccess.Read); // instanciate the replay file header m_header = new ReplayHeader(m_stream); // instanciate the replay file payload header m_payloadHeader = new ReplayPayloadHeader(m_stream); // set state vars m_currentEntry = int.MinValue; m_entryDataOffset = m_header.PayloadOffset + (17 * (m_payloadHeader.ChunkCount + m_payloadHeader.KeyframeCount)); }
public Replay(string p_path) { // save the file's absolute path m_path = p_path; // instanciate a binary file stream m_stream = File.Open(m_path, FileMode.Open, FileAccess.Read); // instanciate the replay file header m_header = new ReplayHeader(m_stream); // instanciate the replay file payload header m_payloadHeader = new ReplayPayloadHeader(m_stream); // set state vars m_currentEntry = 0; m_entryDataOffset = m_header.PayloadOffset + (17 * (m_payloadHeader.ChunkCount + m_payloadHeader.KeyframeCount)); }