public void LadderTierAllMatchesPlayed() { var lt = new LadderTier(); var totalTeams = 16; var teamIDs = GetTeamIDs(totalTeams); lt.GenerateRandomMatches(teamIDs); var matches = lt.GetAllMatches(); var scoreA = new Score(); scoreA.AddFlag(); var scoreB = new Score(); scoreB.AddTag(); foreach (var match in matches) { var key = match.Key; var value = match.Value; var teamAID = match.Value.GetTeamAID(); value.SetTeamAScore(scoreA); value.SetTeamBScore(scoreB); lt.SetMatch(key, value); Assert.AreEqual(teamAID, lt.GetWinner(key)); } Assert.IsTrue(lt.AllMatchesPlayed()); }
public void LadderTierUnplayedMatches() { var lt = new LadderTier(); var totalTeams = 16; var teamIDs = GetTeamIDs(totalTeams); lt.GenerateRandomMatches(teamIDs); var matches = lt.GetAllMatches(); var scoreA = new Score(); scoreA.AddFlag(); var scoreB = new Score(); scoreB.AddTag(); int i = 0; foreach (var match in matches) { if (i == 4) { break; } var key = match.Key; var value = match.Value; var teamAID = match.Value.GetTeamAID(); value.SetTeamAScore(scoreA); value.SetTeamBScore(scoreB); lt.SetMatch(key, value); Assert.AreEqual(teamAID, lt.GetWinner(key)); i++; } var played = lt.GetAllUnplayedMatches(); Assert.AreEqual(4, played.Count); }