示例#1
0
 /// <summary>
 /// 用于向 FactionMsgs EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToFactionMsgs(FactionMsg factionMsg)
 {
     base.AddObject("FactionMsgs", factionMsg);
 }
示例#2
0
 /// <summary>
 /// 创建新的 FactionMsg 对象。
 /// </summary>
 /// <param name="factionMsgID">FactionMsgID 属性的初始值。</param>
 /// <param name="factionID">FactionID 属性的初始值。</param>
 /// <param name="msg">Msg 属性的初始值。</param>
 /// <param name="createTime">CreateTime 属性的初始值。</param>
 public static FactionMsg CreateFactionMsg(global::System.Int32 factionMsgID, global::System.Int64 factionID, global::System.String msg, global::System.DateTime createTime)
 {
     FactionMsg factionMsg = new FactionMsg();
     factionMsg.FactionMsgID = factionMsgID;
     factionMsg.FactionID = factionID;
     factionMsg.Msg = msg;
     factionMsg.CreateTime = createTime;
     return factionMsg;
 }
示例#3
0
        public void AddMsg(string msg, Faction fan)
        {
            using (LdxyDBEntities dbcontext = new LdxyDBEntities())
            {
                FactionMsg msgobj = new FactionMsg
                {
                    Msg = msg,
                    FactionID = fan.FactionID,
                    CreateTime = DateTime.Now
                };

                dbcontext.FactionMsgs.AddObject(msgobj);
                dbcontext.SaveChanges();
            }
        }