/// <summary> /// Loads the palette editor. /// </summary> /// <param name="update">Functiont to execute when updating.</param> /// <param name="paletteSet">The palette set to use.</param> /// <param name="count">The total number of palettes in the set.</param> /// <param name="startRow">The palette row (index) to start at.</param> /// <param name="max">The maximum number of palettes to show.</param> public PaletteEditor(PaletteUpdater updater, PaletteSet paletteSet, int count, int startRow, int max) { this.updater = updater; this.paletteSetBackup2 = paletteSet.Copy(); this.paletteSetBackup = paletteSet.Copy(); this.paletteSet = paletteSet; this.count = count; this.startRow = startRow; this.max = max; this.currentColor = startRow * 16; // InitializeComponent(); CreateHelperForms(); CreateShortcuts(); CreateCheckBoxRows(); CreateCheckBoxCols(); SetControlSizes(); InitializeColor(); SetColorMapImage(); SetPaletteImage(); // this.BringToFront(); // this.History = new History(this); }
public void Reload(PaletteSet paletteSet, int count, int startRow, int max) { this.paletteSetBackup2 = paletteSet.Copy(); this.paletteSetBackup = paletteSet.Copy(); this.paletteSet = paletteSet; this.count = count; this.startRow = startRow; this.max = max; // Create checkbox rows, but only if different number if (rows.Count != Math.Min(count - startRow, max)) { foreach (CheckBox checkBox in this.rows) { this.Controls.Remove(checkBox); } List <CheckBox> rows_temp = new List <CheckBox>(); for (int i = 0; i < count - startRow && i < max; i++) { CheckBox checkBox = new CheckBox(); checkBox.Appearance = Appearance.Button; checkBox.AutoSize = false; if (i < this.rows.Count) { checkBox.Checked = this.rows[i].Checked; } else { checkBox.Checked = true; } checkBox.Location = new Point(12, i * 12 + 43); checkBox.Size = new Size(12, 12); checkBox.CheckedChanged += new EventHandler(checkBox_CheckedChanged); rows_temp.Add(checkBox); this.Controls.Add(checkBox); } this.currentColor = 0; this.rows = rows_temp; } // SetControlSizes(); InitializeColor(); SetColorMapImage(); SetPaletteImage(); CheckAllColors(); // this.BringToFront(); }