示例#1
0
 private void targetName_DrawItem(object sender, DrawItemEventArgs e)
 {
     if (targetTypeAlly.Checked)
     {
         Do.DrawName(
             sender, e, new BattleDialoguePreview(), Lists.Convert(NewGame.Model.Allies),
             Fonts.Model.Menu, Fonts.Model.Palette_Menu.Palettes[0], 8, 10, 0, 0, false, false, Menus.Model.MenuBG_256x255);
     }
     else
     {
         Do.DrawName(sender, e, menuTextPreview, Monsters.Model.Names, fontMenu, fontPaletteBattle, true, Menus.Model.MenuBG_256x255);
     }
 }
示例#2
0
 private void itemName_DrawItem(object sender, DrawItemEventArgs e)
 {
     Do.DrawName(sender, e, menuTextPreview, itemNames, fontMenu, fontPaletteBattle, true, true, Menus.Model.MenuBG_256x255);
 }