private void btnPatch_Click(object sender, EventArgs e)
 {
     //if Primal Launcher can write to the game installation folder
     if (Patcher.HasWritePermission())
     {
         Patcher.PatchExecutableFiles();
     }
     else
     {
         MessageBox.Show("Primal Launcher", "You need write permissions in the game installation folder. Please close this program, right-click the shortcut and select 'Run as administrator'. This operation is required only once. Aborting patching operation.");
     }
 }
示例#2
0
        } //end updateChecker_RunWorkerCompleted

        private void btnCheck_Click(object sender, EventArgs e)
        {
            this.btnCheck.Enabled = false;

            var patchForm = new Patcher(this._config, true, true);

            if (!patchForm.IsDisposed)
            {
                patchForm.ShowDialog();
            }

            this.btnCheck.Enabled = true;
        } //end btnCheck_Click
        void UpdateBuild(DateTime last, bool release, bool dx)
        {
            Build build = release ? stable : dev;

            if (last == DateTime.MinValue || build.DirectXSize < 50000 ||
                build.OpenGLSize < 50000)
            {
                return;
            }

            string path = dx ? build.DirectXPath : build.OpenGLPath;

            Utils.LogDebug("Updating to: " + path);
            Patcher.PatchTime = build.TimeBuilt;
            Patcher.Update(path);
            game.ShouldExit   = true;
            game.ShouldUpdate = true;
        }
示例#4
0
 private void BtnPatchExe_Click(object sender, EventArgs e) => Task.Run(() => { Patcher.PatchExecutableFiles(); });