private void LoadServerGeneralSettings() { // reload config files LoadAllSettings(); // load the settings if (!ErrorHandler.isError(102)) { Port.Text = serverSettings.GetServerPort(); } BackendIP.Text = laucherSettings.LoadIP(); }
private void LoadAllSettings() { laucherSettings = new LauncherSettings(); BackendIP.Text = laucherSettings.LoadIP(); Port.Text = laucherSettings.LoadPort(); ScreenMode.SelectedIndex = laucherSettings.GetScreenMode(); //replace names if no error exist for client and server if (!ErrorHandler.isError(101)) { clientWatcher.ChangeAppName(laucherSettings.GetClientFilename()); } if (!ErrorHandler.isError(102)) { serverWatcher.ChangeAppName(laucherSettings.GetServerFilename()); serverSettings = new ServerSettings(laucherSettings.GetServerLocation() + @"\"); ProfileSettings = new ProfileSettings(laucherSettings.GetServerLocation() + @"\data\profiles"); } }