public void SendFileInfo(string Filename, string Checksum, long Size, bool End)
        {
            LauncherPacket Packet = new LauncherPacket(0x0004);

            Packet.WriteString(Filename);
            Packet.WriteString(Checksum);
            Packet.WriteLong(Size);
            Packet.WriteBool(End);
            Send(Packet);
        }
        public void SendInformation()
        {
            LauncherPacket Packet = new LauncherPacket(0x0006);

            Packet.WriteString(ServerConfiguration.SiteLink);
            Packet.WriteString(ServerConfiguration.RegisterLink);
            Packet.WriteString(ServerConfiguration.NewsLink);
            Packet.WriteString(ServerConfiguration.UpdateLink);
            Packet.WriteString(ServerConfiguration.GameExecutable);
            Packet.WriteString(ServerConfiguration.GameParameters);
            Packet.WriteString(ServerConfiguration.GameWorkingDirectory);
            Send(Packet);
        }