public static Eff <RT, EitherUnsafe <L, A> > Sequence <RT, L, A>(this EitherUnsafe <L, Eff <RT, A> > mma) where RT : struct => mma.Traverse(identity);
public static Eff <EitherUnsafe <L, A> > Sequence <L, A>(this EitherUnsafe <L, Eff <A> > mma) => mma.Traverse(identity);
public static TryAsync <EitherUnsafe <L, A> > Sequence <L, A>(this EitherUnsafe <L, TryAsync <A> > ta) => ta.Traverse(identity);
public static Seq <EitherUnsafe <L, A> > Sequence <L, A>(this EitherUnsafe <L, Seq <A> > ta) => ta.Traverse(identity);
public static IEnumerable <EitherUnsafe <L, A> > Sequence <L, A>(this EitherUnsafe <L, IEnumerable <A> > ta) => ta.Traverse(identity);
public static OptionUnsafe <EitherUnsafe <L, A> > Sequence <L, A>(this EitherUnsafe <L, OptionUnsafe <A> > ta) => ta.Traverse(identity);
public static Validation <Fail, EitherUnsafe <Fail, A> > Sequence <Fail, A>(this EitherUnsafe <Fail, Validation <Fail, A> > ta) => ta.Traverse(identity);
public static ValueTask <EitherUnsafe <L, A> > Sequence <L, A>(this EitherUnsafe <L, ValueTask <A> > ta) => ta.Traverse(identity);
public static HashSet <EitherUnsafe <L, A> > Sequence <L, A>(this EitherUnsafe <L, HashSet <A> > ta) => ta.Traverse(identity);
public static Validation <MonoidFail, Fail, EitherUnsafe <Fail, A> > Sequence <MonoidFail, Fail, A>(this EitherUnsafe <Fail, Validation <MonoidFail, Fail, A> > ta) where MonoidFail : struct, Monoid <Fail>, Eq <Fail> => ta.Traverse(identity);
public static Aff <RT, EitherUnsafe <L, A> > Sequence <RT, L, A>(this EitherUnsafe <L, Aff <RT, A> > mma) where RT : struct, HasCancel <RT> => mma.Traverse(identity);