//--------------------------------------------------------------------- public void CohortPartialMortality(object sender, Landis.Library.BiomassCohorts.PartialDeathEventArgs eventArgs) { ExtensionType disturbanceType = eventArgs.DisturbanceType; ActiveSite site = eventArgs.Site; Landis.Library.BiomassCohorts.ICohort cohort = eventArgs.Cohort; double fractionPartialMortality = (double)eventArgs.Reduction / (double)cohort.Biomass; //PlugIn.ModelCore.UI.WriteLine(" BIOMASS SUCCESSION PARTIAL MORTALITY START: species={0}, age={1}, biomass={2}, fraction_mortality={3:0.00}.", cohort.Species.Name, cohort.Age, cohort.Biomass, fractionPartialMortality); int nonWoody = cohort.ComputeNonWoodyBiomass(site); int woody = (cohort.Biomass - nonWoody); float foliarInput = ((float)nonWoody * (float)fractionPartialMortality); float woodInput = ((float)woody * (float)fractionPartialMortality); if (disturbanceType.IsMemberOf("disturbance:harvest")) { SiteVars.HarvestPrescriptionName = PlugIn.ModelCore.GetSiteVar <string>("Harvest.PrescriptionName"); if (!Disturbed[site]) // this is the first cohort killed/damaged { HarvestEffects.ReduceLayers(SiteVars.HarvestPrescriptionName[site], site); } woodInput -= woodInput * (float)HarvestEffects.GetCohortWoodRemoval(site); foliarInput -= foliarInput * (float)HarvestEffects.GetCohortLeafRemoval(site); } if (disturbanceType.IsMemberOf("disturbance:fire")) { SiteVars.FireSeverity = PlugIn.ModelCore.GetSiteVar <byte>("Fire.Severity"); if (!Disturbed[site]) // this is the first cohort killed/damaged { if (SiteVars.FireSeverity != null && SiteVars.FireSeverity[site] > 0) { FireEffects.ReduceLayers(SiteVars.FireSeverity[site], site); } } double woodFireConsumption = woodInput * (float)FireEffects.ReductionsTable[(int)SiteVars.FireSeverity[site]].CoarseLitterReduction; double foliarFireConsumption = foliarInput * (float)FireEffects.ReductionsTable[(int)SiteVars.FireSeverity[site]].FineLitterReduction; woodInput -= (float)woodFireConsumption; foliarInput -= (float)foliarFireConsumption; } ForestFloor.AddWoody(woodInput, cohort.Species, site); ForestFloor.AddLitter(foliarInput, cohort.Species, site); //PlugIn.ModelCore.UI.WriteLine(" BIOMASS SUCCESSION PARTIAL MORTALITY SUMMARY: Cohort Partial Mortality: species={0}, age={1}, disturbance={2}.", cohort.Species.Name, cohort.Age, disturbanceType); //PlugIn.ModelCore.UI.WriteLine(" InputB/TotalB: Foliar={0:0.00}/{1:0.00}, Wood={2:0.0}/{3:0.0}.", foliarInput, nonWoody, woodInput, woody); return; }
//--------------------------------------------------------------------- public override void Initialize() { Timestep = Parameters.Timestep; time = Timestep; CalibrateMode = Parameters.CalibrateMode; CohortBiomass.SpinupMortalityFraction = Parameters.SpinupMortalityFraction; //Initialize climate. if (Parameters.ClimateConfigFile != null) { Climate.Initialize(Parameters.ClimateConfigFile, false, modelCore); FutureClimateBaseYear = Climate.Future_MonthlyData.Keys.Min(); ClimateRegionData.Initialize(Parameters); } sufficientLight = Parameters.LightClassProbabilities; SpeciesData.Initialize(Parameters); EcoregionData.Initialize(Parameters); DynamicInputs.Initialize(Parameters.DynamicInputFile, false); SpeciesData.ChangeDynamicParameters(0); // Year 0 FireEffects.Initialize(Parameters); //Outputs.Initialize(parameters); MetadataHandler.InitializeMetadata(summaryLogFileName); // Cohorts must be created before the base class is initialized // because the base class' reproduction module uses the core's // SuccessionCohorts property in its Initialization method. Landis.Library.BiomassCohorts.Cohorts.Initialize(Timestep, new CohortBiomass()); // Initialize Reproduction routines: Reproduction.SufficientResources = SufficientLight; Reproduction.Establish = Establish; Reproduction.AddNewCohort = AddNewCohort; Reproduction.MaturePresent = MaturePresent; Reproduction.PlantingEstablish = PlantingEstablish; base.Initialize(modelCore, Parameters.SeedAlgorithm); InitialBiomass.Initialize(Timestep); Landis.Library.BiomassCohorts.Cohort.DeathEvent += CohortTotalMortality; Landis.Library.BiomassCohorts.Cohort.PartialDeathEvent += CohortPartialMortality; InitializeSites(Parameters.InitialCommunities, Parameters.InitialCommunitiesMap, modelCore); }
public void CohortTotalMortality(object sender, DeathEventArgs eventArgs) { ExtensionType disturbanceType = eventArgs.DisturbanceType; ActiveSite site = eventArgs.Site; ICohort cohort = (Landis.Library.BiomassCohorts.ICohort)eventArgs.Cohort; int foliarInput = cohort.ComputeNonWoodyBiomass(site); int woodInput = (cohort.Biomass - foliarInput); if (disturbanceType != null) { if (PlugIn.CalibrateMode && PlugIn.ModelCore.CurrentTime > 0) { PlugIn.ModelCore.UI.WriteLine(" BIOMASS SUCCESSION TOTAL MORTALITY: species={0}, age={1}, woodInput={2}, foliarInputs={3}.", cohort.Species.Name, cohort.Age, woodInput, foliarInput); } if (disturbanceType.IsMemberOf("disturbance:fire")) { SiteVars.FireSeverity = PlugIn.ModelCore.GetSiteVar <byte>("Fire.Severity"); Landis.Library.Succession.Reproduction.CheckForPostFireRegen(eventArgs.Cohort, site); if (!Disturbed[site]) // the first cohort killed/damaged { if (SiteVars.FireSeverity != null && SiteVars.FireSeverity[site] > 0) { FireEffects.ReduceLayers(SiteVars.FireSeverity[site], site); } } double woodFireConsumption = woodInput * (float)FireEffects.ReductionsTable[(int)SiteVars.FireSeverity[site]].CoarseLitterReduction; double foliarFireConsumption = foliarInput * (float)FireEffects.ReductionsTable[(int)SiteVars.FireSeverity[site]].FineLitterReduction; woodInput -= (int)woodFireConsumption; foliarInput -= (int)foliarFireConsumption; } else { if (disturbanceType.IsMemberOf("disturbance:harvest")) { SiteVars.HarvestPrescriptionName = PlugIn.ModelCore.GetSiteVar <string>("Harvest.PrescriptionName"); if (!Disturbed[site]) // the first cohort killed/damaged { HarvestEffects.ReduceLayers(SiteVars.HarvestPrescriptionName[site], site); } woodInput -= (int)(woodInput * (float)HarvestEffects.GetCohortWoodRemoval(site)); foliarInput -= (int)(foliarInput * (float)HarvestEffects.GetCohortLeafRemoval(site)); } // If not fire, check for resprouting: Landis.Library.Succession.Reproduction.CheckForResprouting(eventArgs.Cohort, site); } } //PlugIn.ModelCore.UI.WriteLine("Cohort Died: species={0}, age={1}, wood={2:0.00}, foliage={3:0.00}.", cohort.Species.Name, cohort.Age, wood, foliar); ForestFloor.AddWoody(woodInput, cohort.Species, eventArgs.Site); ForestFloor.AddLitter(foliarInput, cohort.Species, eventArgs.Site); // Assume that ALL dead root biomass stays on site. //Roots.AddCoarseRootLitter(Roots.CalculateCoarseRoot(cohort, cohort.WoodBiomass), cohort, cohort.Species, eventArgs.Site); //Roots.AddFineRootLitter(Roots.CalculateFineRoot(cohort, cohort.LeafBiomass), cohort, cohort.Species, eventArgs.Site); if (disturbanceType != null) { Disturbed[site] = true; } return; //ExtensionType disturbanceType = eventArgs.DisturbanceType; //if (disturbanceType != null) //{ // ActiveSite site = eventArgs.Site; // Disturbed[site] = true; // if (disturbanceType.IsMemberOf("disturbance:fire")) // Reproduction.CheckForPostFireRegen(eventArgs.Cohort, site); // else // Reproduction.CheckForResprouting(eventArgs.Cohort, site); //} }
//--------------------------------------------------------------------- public void CohortPartialMortality(object sender, Landis.Library.BiomassCohorts.PartialDeathEventArgs eventArgs) { ExtensionType disturbanceType = eventArgs.DisturbanceType; ActiveSite site = eventArgs.Site; Landis.Library.BiomassCohorts.ICohort cohort = eventArgs.Cohort; double partialMortality = (double)eventArgs.Reduction; if (PlugIn.CalibrateMode && PlugIn.ModelCore.CurrentTime > 0) { PlugIn.ModelCore.UI.WriteLine(" BIOMASS SUCCESSION PARTIAL MORTALITY I: species={0}, age={1}, disturbance={2}.", cohort.Species.Name, cohort.Age, disturbanceType); PlugIn.ModelCore.UI.WriteLine(" BIOMASS SUCCESSION PARTIAL MORTALITY I: eventReduction={0:0.0}, new_cohort_biomass={1}.", eventArgs.Reduction, cohort.Biomass); } double nonWoodyFraction = (double)cohort.ComputeNonWoodyBiomass(site) / (double)cohort.Biomass; double woodyFraction = 1.0 - nonWoodyFraction; float foliarInput = (float)(partialMortality * nonWoodyFraction); // ((float) nonWoody * (float) fractionPartialMortality); float woodInput = (float)(partialMortality * woodyFraction); // ((float) woody * (float) fractionPartialMortality); if (PlugIn.CalibrateMode && PlugIn.ModelCore.CurrentTime > 0) { PlugIn.ModelCore.UI.WriteLine(" BIOMASS SUCCESSION PARTIAL MORTALITY II: species={0}, age={1}, woodInput={2}, foliarInputs={3}.", cohort.Species.Name, cohort.Age, woodInput, foliarInput); } if (disturbanceType.IsMemberOf("disturbance:harvest")) { SiteVars.HarvestPrescriptionName = PlugIn.ModelCore.GetSiteVar <string>("Harvest.PrescriptionName"); if (!Disturbed[site]) // this is the first cohort killed/damaged { HarvestEffects.ReduceLayers(SiteVars.HarvestPrescriptionName[site], site); } woodInput -= woodInput * (float)HarvestEffects.GetCohortWoodRemoval(site); foliarInput -= foliarInput * (float)HarvestEffects.GetCohortLeafRemoval(site); } //PlugIn.ModelCore.UI.WriteLine(" BIOMASS SUCCESSION PARTIAL MORTALITY: species={0}, age={1}, woodInput={2}, foliarInputs={3}.", cohort.Species.Name, cohort.Age, woodInput, foliarInput); if (disturbanceType.IsMemberOf("disturbance:fire")) { SiteVars.FireSeverity = PlugIn.ModelCore.GetSiteVar <byte>("Fire.Severity"); if (!Disturbed[site]) // this is the first cohort killed/damaged { if (SiteVars.FireSeverity != null && SiteVars.FireSeverity[site] > 0) { FireEffects.ReduceLayers(SiteVars.FireSeverity[site], site); } } double woodFireConsumption = woodInput * (float)FireEffects.ReductionsTable[(int)SiteVars.FireSeverity[site]].CoarseLitterReduction; double foliarFireConsumption = foliarInput * (float)FireEffects.ReductionsTable[(int)SiteVars.FireSeverity[site]].FineLitterReduction; woodInput -= (float)woodFireConsumption; foliarInput -= (float)foliarFireConsumption; } if (PlugIn.CalibrateMode && PlugIn.ModelCore.CurrentTime > 0) { PlugIn.ModelCore.UI.WriteLine(" BIOMASS SUCCESSION PARTIAL MORTALITY III: ForestFloorInputs: Foliar={0:0.00}, Wood={1:0.0}.", foliarInput, woodInput); } ForestFloor.AddWoody(woodInput, cohort.Species, site); ForestFloor.AddLitter(foliarInput, cohort.Species, site); if (disturbanceType != null) { Disturbed[site] = true; } return; }