public void End(bool view = true) { rstate.PopViewport(); rstate.RenderTarget = null; if (mw.Config.MSAA != 0) { msaa.BlitToRenderTarget(RenderTarget); } rstate.ClearColor = cc; rstate.DepthEnabled = false; rstate.BlendMode = BlendMode.Normal; rstate.Cull = false; //Viewport Control if (view) { ImGuiHelper.DisableAlpha(); ImGui.Dummy(Vector2.One); ImGui.SameLine(); ImGui.ImageButton((IntPtr)rid, new Vector2(rw, rh), new Vector2(0, 1), new Vector2(1, 0), 0, Color4.Black, Color4.White); ImGuiHelper.EnableAlpha(); if (Mode == CameraModes.Cockpit) { ModelRotation = Vector2.Zero; } if (Mode == CameraModes.Arcball) { ArcballUpdate(); } if (ImGui.IsItemHovered(ImGuiHoveredFlags.None)) { switch (Mode) { case CameraModes.Walkthrough: WalkthroughControls(); break; case CameraModes.Starsphere: StarsphereControls(); break; case CameraModes.Arcball: ArcballControls(); break; } } } }