public void TestLabyrintConsolePrintWithSecondMatrix() { char[,] matrixToTest02 = { {'X','-','X','X','X','X','X'}, {'X','-','X','X','X','X','X'}, {'X','-','X','X','X','X','X'}, {'X','-','-','-','-','-','X'}, {'X','X','X','-','X','X','X'}, {'X','X','X','X','X','X','X'}, {'X','X','X','X','X','X','X'}, }; LabyrinthPlayer player = new LabyrinthPlayer(0, 1); LabyrinthMatrix lab = new LabyrinthMatrix(7, 7); lab.Matrix = matrixToTest02; LabyrinthRenderer renderer = new LabyrinthRenderer(player, lab); StringWriter writer = new StringWriter(); string expected = String.Format( "{0}X*XXXXX{0}X-XXXXX{0}X-XXXXX{0}X-----X{0}XXX-XXX{0}XXXXXXX{0}XXXXXXX{0}", Environment.NewLine); using (writer) { Console.SetOut(writer); renderer.ConsoleDrawLabyrinth(); string output = writer.ToString(); Assert.AreEqual(expected, output); } }
private void Start(int maxRows,int maxCols) { this.player = new LabyrinthPlayer(maxRows/2, maxCols/2); this.labyrinth = new LabyrinthMatrix(maxRows, maxCols); this.labyrinth.GenerateLabyrinthMatrix(); this.renderer = new LabyrinthRenderer(this.player, this.labyrinth); while (true) { // Old - DrawLabyrinth() this.renderer.ConsoleDrawLabyrinth(); if (IsFinished()) { break; } PlayerControl(); } Console.Clear(); }