public void GameMenuControlTopTest() { using (StringWriter sw = new StringWriter()) { Console.SetOut(sw); TopFiveScoreboard scores = new TopFiveScoreboard(); UserInterfaceSimulation userInterface = new UserInterfaceSimulation(); userInterface.SimulateInput = "top"; LabyrinthEngine testEngine = new LabyrinthEngine(); testEngine.GameMenuControl(); StringBuilder expectedStringBuilder = new StringBuilder(); expectedStringBuilder.Append("The scoreboard is empty."); expectedStringBuilder.Append(Environment.NewLine); expectedStringBuilder.Append("\nEnter your move (L=left, R=right, U=up, D=down):"); expectedStringBuilder.Append("Good Bye!"); expectedStringBuilder.Append(Environment.NewLine); string expectedString = expectedStringBuilder.ToString(); string output = sw.ToString(); output = output.Substring(output.Length - 86); Assert.AreEqual<string>(expectedString, output); } }
public static void Main() { LabyrinthEngine engine = new LabyrinthEngine(); while (true) { engine.GameMenuControl(); } }
/// <summary> ///A test for GameMenuControl ///</summary> //[TestMethod()] - this tests takes forever public void GameMenuControlExitTest() { using (StringWriter sw = new StringWriter()) { Console.SetOut(sw); UserInterfaceSimulation userInterface = new UserInterfaceSimulation(); userInterface.SimulateInput = "exit"; LabyrinthEngine testEngine = new LabyrinthEngine(); testEngine.GameMenuControl(); StringBuilder expectedStringBuilder = new StringBuilder(); expectedStringBuilder.Append("Good Bye!"); expectedStringBuilder.Append(Environment.NewLine); string expectedString = expectedStringBuilder.ToString(); string output = sw.ToString(); output = output.Substring(output.Length - 11); Assert.AreEqual<string>(expectedString, output); } }
public void LabyrinthEngineConstructorTest() { LabyrinthEngine testEngine = new LabyrinthEngine(); //Checking for exceptions. }